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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/room.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to '')
-rw-r--r--scene/resources/room.cpp22
1 files changed, 6 insertions, 16 deletions
diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp
index e677f92c3..9ec8914e2 100644
--- a/scene/resources/room.cpp
+++ b/scene/resources/room.cpp
@@ -30,16 +30,14 @@
#include "servers/visual_server.h"
-
RID RoomBounds::get_rid() const {
return area;
}
+void RoomBounds::set_geometry_hint(const PoolVector<Face3> &p_geometry_hint) {
-void RoomBounds::set_geometry_hint(const PoolVector<Face3>& p_geometry_hint) {
-
- geometry_hint=p_geometry_hint;
+ geometry_hint = p_geometry_hint;
}
PoolVector<Face3> RoomBounds::get_geometry_hint() const {
@@ -47,29 +45,21 @@ PoolVector<Face3> RoomBounds::get_geometry_hint() const {
return geometry_hint;
}
-
-
void RoomBounds::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_geometry_hint","triangles"),&RoomBounds::set_geometry_hint);
- ClassDB::bind_method(D_METHOD("get_geometry_hint"),&RoomBounds::get_geometry_hint);
+ ClassDB::bind_method(D_METHOD("set_geometry_hint", "triangles"), &RoomBounds::set_geometry_hint);
+ ClassDB::bind_method(D_METHOD("get_geometry_hint"), &RoomBounds::get_geometry_hint);
//ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "bounds"), "set_bounds","get_bounds") ;
- ADD_PROPERTY( PropertyInfo( Variant::POOL_VECTOR3_ARRAY, "geometry_hint"),"set_geometry_hint","get_geometry_hint") ;
-
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "geometry_hint"), "set_geometry_hint", "get_geometry_hint");
}
RoomBounds::RoomBounds() {
- area=VisualServer::get_singleton()->room_create();
+ area = VisualServer::get_singleton()->room_create();
}
-
RoomBounds::~RoomBounds() {
VisualServer::get_singleton()->free(area);
-
}
-
-