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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/concave_polygon_shape_2d.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to '')
-rw-r--r--scene/resources/concave_polygon_shape_2d.cpp42
1 files changed, 17 insertions, 25 deletions
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp
index f3dfa8a2b..04a69d9c8 100644
--- a/scene/resources/concave_polygon_shape_2d.cpp
+++ b/scene/resources/concave_polygon_shape_2d.cpp
@@ -31,9 +31,9 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
-void ConcavePolygonShape2D::set_segments(const PoolVector<Vector2>& p_segments) {
+void ConcavePolygonShape2D::set_segments(const PoolVector<Vector2> &p_segments) {
- Physics2DServer::get_singleton()->shape_set_data(get_rid(),p_segments);
+ Physics2DServer::get_singleton()->shape_set_data(get_rid(), p_segments);
emit_changed();
}
@@ -42,55 +42,47 @@ PoolVector<Vector2> ConcavePolygonShape2D::get_segments() const {
return Physics2DServer::get_singleton()->shape_get_data(get_rid());
}
-void ConcavePolygonShape2D::draw(const RID& p_to_rid,const Color& p_color) {
-
+void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
PoolVector<Vector2> s = get_segments();
- int len=s.size();
- if (len==0 || (len%2)==1)
+ int len = s.size();
+ if (len == 0 || (len % 2) == 1)
return;
PoolVector<Vector2>::Read r = s.read();
- for(int i=0;i<len;i+=2) {
- VisualServer::get_singleton()->canvas_item_add_line(p_to_rid,r[i],r[i+1],p_color,2);
+ for (int i = 0; i < len; i += 2) {
+ VisualServer::get_singleton()->canvas_item_add_line(p_to_rid, r[i], r[i + 1], p_color, 2);
}
-
}
Rect2 ConcavePolygonShape2D::get_rect() const {
-
PoolVector<Vector2> s = get_segments();
- int len=s.size();
- if (len==0)
+ int len = s.size();
+ if (len == 0)
return Rect2();
Rect2 rect;
PoolVector<Vector2>::Read r = s.read();
- for(int i=0;i<len;i++) {
- if (i==0)
- rect.pos=r[i];
+ for (int i = 0; i < len; i++) {
+ if (i == 0)
+ rect.pos = r[i];
else
rect.expand_to(r[i]);
}
return rect;
-
}
-
void ConcavePolygonShape2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_segments","segments"),&ConcavePolygonShape2D::set_segments);
- ClassDB::bind_method(D_METHOD("get_segments"),&ConcavePolygonShape2D::get_segments);
-
- ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"segments"),"set_segments","get_segments") ;
+ ClassDB::bind_method(D_METHOD("set_segments", "segments"), &ConcavePolygonShape2D::set_segments);
+ ClassDB::bind_method(D_METHOD("get_segments"), &ConcavePolygonShape2D::get_segments);
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "segments"), "set_segments", "get_segments");
}
-ConcavePolygonShape2D::ConcavePolygonShape2D() : Shape2D( Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONCAVE_POLYGON)) {
-
+ConcavePolygonShape2D::ConcavePolygonShape2D()
+ : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONCAVE_POLYGON)) {
}
-
-