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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/bounds.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to '')
-rw-r--r--scene/resources/bounds.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/scene/resources/bounds.cpp b/scene/resources/bounds.cpp
index 26bf6270e..974ff76cd 100644
--- a/scene/resources/bounds.cpp
+++ b/scene/resources/bounds.cpp
@@ -28,19 +28,17 @@
/*************************************************************************/
#include "bounds.h"
-
void Bounds::_bind_methods() {
- ClassDB::bind_method( D_METHOD("set_bsp_tree","bsp_tree"),&Bounds::set_bsp_tree);
- ClassDB::bind_method( D_METHOD("get_bsp_tree"),&Bounds::get_bsp_tree );
-
- ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "bsp_tree" ), "set_bsp_tree", "get_bsp_tree");
+ ClassDB::bind_method(D_METHOD("set_bsp_tree", "bsp_tree"), &Bounds::set_bsp_tree);
+ ClassDB::bind_method(D_METHOD("get_bsp_tree"), &Bounds::get_bsp_tree);
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "bsp_tree"), "set_bsp_tree", "get_bsp_tree");
}
-void Bounds::set_bsp_tree(const BSP_Tree& p_bsp_tree) {
+void Bounds::set_bsp_tree(const BSP_Tree &p_bsp_tree) {
- bsp_tree=p_bsp_tree;
+ bsp_tree = p_bsp_tree;
}
BSP_Tree Bounds::get_bsp_tree() const {
@@ -48,7 +46,5 @@ BSP_Tree Bounds::get_bsp_tree() const {
return bsp_tree;
}
-
-Bounds::Bounds()
-{
+Bounds::Bounds() {
}