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| author | Rémi Verschelde | 2017-09-12 12:55:53 +0200 |
|---|---|---|
| committer | GitHub | 2017-09-12 12:55:53 +0200 |
| commit | aabbd00284640a4789f96702c134ea40b11b402e (patch) | |
| tree | 8363659a6551644b0d89401681e2909d5451a119 /scene/main/node.cpp | |
| parent | c5e0e31f5106d7d91dc478af1f86740c74cea824 (diff) | |
| parent | b2a38854fdde296fd2d7da139a29b23a18ab494d (diff) | |
| download | godot-aabbd00284640a4789f96702c134ea40b11b402e.tar.gz godot-aabbd00284640a4789f96702c134ea40b11b402e.tar.zst godot-aabbd00284640a4789f96702c134ea40b11b402e.zip | |
Diffstat (limited to 'scene/main/node.cpp')
| -rwxr-xr-x | scene/main/node.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d3a0857b1..a30fc03aa 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -50,7 +50,6 @@ void Node::_notification(int p_notification) { Variant time = get_process_delta_time(); const Variant *ptr[1] = { &time }; - Variant::CallError err; get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1); } } break; @@ -60,7 +59,6 @@ void Node::_notification(int p_notification) { Variant time = get_fixed_process_delta_time(); const Variant *ptr[1] = { &time }; - Variant::CallError err; get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_fixed_process, ptr, 1); } @@ -134,7 +132,6 @@ void Node::_notification(int p_notification) { set_fixed_process(true); } - Variant::CallError err; get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, NULL, 0); } //emit_signal(SceneStringNames::get_singleton()->enter_tree); @@ -209,7 +206,6 @@ void Node::_propagate_enter_tree() { if (get_script_instance()) { - Variant::CallError err; get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, NULL, 0); } @@ -273,7 +269,6 @@ void Node::_propagate_exit_tree() { if (get_script_instance()) { - Variant::CallError err; get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, NULL, 0); } emit_signal(SceneStringNames::get_singleton()->tree_exited); |
