diff options
| author | Daniel J. Ramirez | 2017-09-27 14:44:48 -0500 |
|---|---|---|
| committer | Daniel J. Ramirez | 2017-09-28 15:00:43 -0500 |
| commit | 15986ea34322529637957d35ac66ad47ff936234 (patch) | |
| tree | aa6f2dc1e95a80dc7c31a25330e6480323dbabf9 /scene/gui | |
| parent | 4f39ce32b9195405f934445b20059e86632b47f9 (diff) | |
| download | godot-15986ea343.tar.gz godot-15986ea343.tar.zst godot-15986ea343.zip | |
Several visual improvements.
Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
Diffstat (limited to 'scene/gui')
| -rw-r--r-- | scene/gui/color_picker.cpp | 41 | ||||
| -rw-r--r-- | scene/gui/item_list.cpp | 37 | ||||
| -rw-r--r-- | scene/gui/slider.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/tree.cpp | 1 | ||||
| -rw-r--r-- | scene/gui/tree.h | 1 |
5 files changed, 39 insertions, 45 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 62a48ad49..e58cbe373 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -177,29 +177,14 @@ void ColorPicker::_update_color() { void ColorPicker::_update_presets() { Size2 size = bt_add_preset->get_size(); - preset->set_custom_minimum_size(Size2(size.width * presets.size(), size.height)); + Size2 preset_size = Size2(size.width * presets.size(), size.height); + preset->set_custom_minimum_size(preset_size); - PoolVector<uint8_t> img; - img.resize(size.x * presets.size() * size.y * 3); + preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true); - { - PoolVector<uint8_t>::Write w = img.write(); - for (int y = 0; y < size.y; y++) { - for (int x = 0; x < size.x * presets.size(); x++) { - int ofs = (y * (size.x * presets.size()) + x) * 3; - w[ofs + 0] = uint8_t(CLAMP(presets[(int)x / size.x].r * 255.0, 0, 255)); - w[ofs + 1] = uint8_t(CLAMP(presets[(int)x / size.x].g * 255.0, 0, 255)); - w[ofs + 2] = uint8_t(CLAMP(presets[(int)x / size.x].b * 255.0, 0, 255)); - } - } + for (int i = 0; i < presets.size(); i++) { + preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]); } - - Ref<Image> i = memnew(Image(size.x * presets.size(), size.y, false, Image::FORMAT_RGB8, img)); - - Ref<ImageTexture> t; - t.instance(); - t->create_from_image(i); - preset->set_texture(t); } void ColorPicker::_text_type_toggled() { @@ -227,7 +212,7 @@ void ColorPicker::add_preset(const Color &p_color) { } else { presets.push_back(p_color); } - _update_presets(); + preset->update(); if (presets.size() == 10) bt_add_preset->hide(); } @@ -266,7 +251,11 @@ void ColorPicker::_update_text_value() { } void ColorPicker::_sample_draw() { - sample->draw_rect(Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95)), color); + Rect2 r = Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95)); + if (color.a < 1.0) { + sample->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), r, true); + } + sample->draw_rect(r, color); } void ColorPicker::_hsv_draw(int p_which, Control *c) { @@ -399,7 +388,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) { } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) { int index = bev->get_position().x / (preset->get_size().x / presets.size()); presets.erase(presets[index]); - _update_presets(); + preset->update(); bt_add_preset->show(); } _update_color(); @@ -484,6 +473,7 @@ void ColorPicker::_bind_methods() { ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed); ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed); ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw); + ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets); ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw); ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input); ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input); @@ -608,6 +598,7 @@ ColorPicker::ColorPicker() bbc->add_child(preset); //preset->set_ignore_mouse(false); preset->connect("gui_input", this, "_preset_input"); + preset->connect("draw", this, "_update_presets"); bt_add_preset = memnew(Button); bt_add_preset->set_icon(get_icon("add_preset")); @@ -636,7 +627,9 @@ void ColorPickerButton::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { Ref<StyleBox> normal = get_stylebox("normal"); - draw_rect(Rect2(normal->get_offset(), get_size() - normal->get_minimum_size()), picker->get_pick_color()); + Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size()); + draw_texture_rect(Control::get_icon("bg", "ColorPickerButton"), r, true); + draw_rect(r, picker->get_pick_color()); } if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) { diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 74cc09d0a..a034c7224 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -524,11 +524,6 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { } return; - } else { - Vector<int> sItems = get_selected_items(); - for (int i = 0; i < sItems.size(); i++) { - unselect(sItems[i]); - } } } if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { @@ -750,8 +745,8 @@ void ItemList::_notification(int p_what) { Ref<StyleBox> bg = get_stylebox("bg"); int mw = scroll_bar->get_minimum_size().x; - scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw + bg->get_margin(MARGIN_RIGHT)); - scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -bg->get_margin(MARGIN_RIGHT)); + scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw); + scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP)); scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM)); @@ -838,6 +833,10 @@ void ItemList::_notification(int p_what) { if (fixed_column_width > 0) minsize.x = fixed_column_width; max_column_width = MAX(max_column_width, minsize.x); + + // elements need to adapt to the selected size + minsize.y += vseparation; + minsize.x += hseparation; items[i].rect_cache.size = minsize; items[i].min_rect_cache.size = minsize; } @@ -851,7 +850,6 @@ void ItemList::_notification(int p_what) { while (true) { //repeat util all fits - //print_line("try with "+itos(current_columns)); bool all_fit = true; Vector2 ofs; int col = 0; @@ -866,13 +864,11 @@ void ItemList::_notification(int p_what) { break; } - items[i].rect_cache = items[i].min_rect_cache; if (same_column_width) items[i].rect_cache.size.x = max_column_width; items[i].rect_cache.position = ofs; max_h = MAX(max_h, items[i].rect_cache.size.y); ofs.x += items[i].rect_cache.size.x + hseparation; - //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x)); col++; if (col == current_columns) { @@ -901,7 +897,6 @@ void ItemList::_notification(int p_what) { auto_height_value = ofs.y + max_h + bg->get_minimum_size().height; scroll_bar->set_max(max); scroll_bar->set_page(page); - //print_line("max: "+rtos(max)+" page "+rtos(page)); if (max <= page) { scroll_bar->set_value(0); scroll_bar->hide(); @@ -950,23 +945,23 @@ void ItemList::_notification(int p_what) { if (items[i].selected) { Rect2 r = rcache; r.position += base_ofs; + r.position.y -= vseparation / 2; + r.size.y += vseparation; + r.position.x -= hseparation / 2; + r.size.x += hseparation; - // Use stylebox to dimension potential bg color - r.position.x -= sbsel->get_margin(MARGIN_LEFT); - r.size.x += sbsel->get_margin(MARGIN_LEFT) + sbsel->get_margin(MARGIN_RIGHT); - r.position.y -= sbsel->get_margin(MARGIN_TOP); - r.size.y += sbsel->get_margin(MARGIN_TOP) + sbsel->get_margin(MARGIN_BOTTOM); draw_style_box(sbsel, r); } - if (items[i].custom_bg.a > 0.001) { - Rect2 r = rcache; r.position += base_ofs; // Size rect to make the align the temperature colors r.position.y -= vseparation / 2; r.size.y += vseparation; + r.position.x -= hseparation / 2; + r.size.x += hseparation; + draw_rect(r, items[i].custom_bg); } @@ -1103,12 +1098,16 @@ void ItemList::_notification(int p_what) { Rect2 r = rcache; r.position += base_ofs; + r.position.y -= vseparation / 2; + r.size.y += vseparation; + r.position.x -= hseparation / 2; + r.size.x += hseparation; draw_style_box(cursor, r); } } for (int i = 0; i < separators.size(); i++) { - draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(size.width - bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), guide_color); + draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(size.width - bg->get_margin(MARGIN_RIGHT), base_ofs.y + separators[i]), guide_color); } } } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 8fda5df53..116e0ac35 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -181,7 +181,7 @@ void Slider::_notification(int p_what) { for (int i = 0; i < ticks; i++) { if (!ticks_on_borders && (i == 0 || i + 1 == ticks)) continue; int ofs = i * tickarea / (ticks - 1); - tick->draw(ci, Point2(0, ofs)); + tick->draw(ci, Point2i((size.width - widget_width) / 2, ofs)); } } grabber->draw(ci, Point2i(size.width / 2 - grabber->get_size().width / 2, size.height - get_as_ratio() * areasize - grabber->get_size().height)); @@ -202,7 +202,7 @@ void Slider::_notification(int p_what) { for (int i = 0; i < ticks; i++) { if ((!ticks_on_borders) && ((i == 0) || ((i + 1) == ticks))) continue; int ofs = i * tickarea / (ticks - 1); - tick->draw(ci, Point2(ofs, 0)); + tick->draw(ci, Point2i(ofs, (size.height - widget_height) / 2)); } } grabber->draw(ci, Point2i(get_as_ratio() * areasize, size.height / 2 - grabber->get_size().height / 2)); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 822136820..613e5520a 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -862,6 +862,7 @@ void Tree::update_cache() { cache.arrow_collapsed = get_icon("arrow_collapsed"); cache.arrow = get_icon("arrow"); cache.select_arrow = get_icon("select_arrow"); + cache.select_option = get_icon("select_option"); cache.updown = get_icon("updown"); cache.custom_button = get_stylebox("custom_button"); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index e723fa227..2ee91a8b7 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -418,6 +418,7 @@ private: Ref<Texture> arrow_collapsed; Ref<Texture> arrow; Ref<Texture> select_arrow; + Ref<Texture> select_option; Ref<Texture> updown; Color font_color; |
