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| author | geequlim | 2017-02-09 22:46:35 +0800 |
|---|---|---|
| committer | geequlim | 2017-02-09 22:52:52 +0800 |
| commit | ab375117ba4e0549fa0b893c3f96a166042f43b9 (patch) | |
| tree | c5318c06de7b4be5c6acca5b990370b4bb1b0bfb /scene/gui/texture_rect.h | |
| parent | b87a232668d9f9f3b32c2fceb60bc5f6ef46df22 (diff) | |
| download | godot-ab375117ba4e0549fa0b893c3f96a166042f43b9.tar.gz godot-ab375117ba4e0549fa0b893c3f96a166042f43b9.tar.zst godot-ab375117ba4e0549fa0b893c3f96a166042f43b9.zip | |
Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
Make TextureButton to the same resize behavior with TextureRect
Diffstat (limited to '')
| -rw-r--r-- | scene/gui/texture_rect.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index e95d74275..0d7245890 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -45,7 +45,7 @@ public: STRETCH_KEEP_CENTERED, STRETCH_KEEP_ASPECT, STRETCH_KEEP_ASPECT_CENTERED, - + STRETCH_KEEP_ASPECT_COVERED, }; private: bool expand; |
