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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/patch_9_rect.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to '')
-rw-r--r--scene/gui/patch_9_rect.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/scene/gui/patch_9_rect.h b/scene/gui/patch_9_rect.h
index b87f2f64e..09663e62f 100644
--- a/scene/gui/patch_9_rect.h
+++ b/scene/gui/patch_9_rect.h
@@ -35,27 +35,26 @@
*/
class NinePatchRect : public Control {
- GDCLASS(NinePatchRect,Control);
+ GDCLASS(NinePatchRect, Control);
bool draw_center;
int margin[4];
Rect2 region_rect;
Ref<Texture> texture;
-protected:
+protected:
void _notification(int p_what);
virtual Size2 get_minimum_size() const;
static void _bind_methods();
public:
-
- void set_texture(const Ref<Texture>& p_tex);
+ void set_texture(const Ref<Texture> &p_tex);
Ref<Texture> get_texture() const;
- void set_patch_margin(Margin p_margin,int p_size);
+ void set_patch_margin(Margin p_margin, int p_size);
int get_patch_margin(Margin p_margin) const;
- void set_region_rect(const Rect2& p_region_rect);
+ void set_region_rect(const Rect2 &p_region_rect);
Rect2 get_region_rect() const;
void set_draw_center(bool p_enable);
@@ -63,6 +62,5 @@ public:
NinePatchRect();
~NinePatchRect();
-
};
#endif // PATCH_9_FRAME_H