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| author | Rémi Verschelde | 2018-01-12 09:00:20 +0100 |
|---|---|---|
| committer | GitHub | 2018-01-12 09:00:20 +0100 |
| commit | e24f2c6489afdccc6268008d3dcc1ff4ad8ea71c (patch) | |
| tree | ee8faddef95f8bcb66acfce729a6f85513740b2d /scene/gui/option_button.cpp | |
| parent | 00630479dd5e5aa95915fddf7df9c6b11f525b0e (diff) | |
| parent | ad79c703008394a360eb9875196a9414e1c84585 (diff) | |
| download | godot-e24f2c6489afdccc6268008d3dcc1ff4ad8ea71c.tar.gz godot-e24f2c6489afdccc6268008d3dcc1ff4ad8ea71c.tar.zst godot-e24f2c6489afdccc6268008d3dcc1ff4ad8ea71c.zip | |
Merge pull request #15611 from bojidar-bg/x-bind-more-properties
Bind many more properties to scripts
Diffstat (limited to '')
| -rw-r--r-- | scene/gui/option_button.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index ba35e6cd1..1a4692156 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -319,7 +319,7 @@ void OptionButton::_bind_methods() { ClassDB::bind_method(D_METHOD("_get_items"), &OptionButton::_get_items); ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_items", "_get_items"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items"); ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID"))); } |
