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authorJuan Linietsky2017-01-08 19:54:19 -0300
committerJuan Linietsky2017-01-08 19:54:19 -0300
commit94ee7798ced5bc79196c971921c3109e299f8306 (patch)
treee74a933ee4879a742f90aead5fb1001c6531d07a /scene/gui/graph_node.cpp
parent4fd464a4c5fc83c34377450935671b7be868333c (diff)
downloadgodot-94ee7798ced5bc79196c971921c3109e299f8306.tar.gz
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-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
Diffstat (limited to 'scene/gui/graph_node.cpp')
-rw-r--r--scene/gui/graph_node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 4d658deab..8b7b84910 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -787,7 +787,7 @@ GraphNode::GraphNode() {
overlay=OVERLAY_DISABLED;
show_close=false;
connpos_dirty=true;
- set_stop_mouse(false);
+ set_mouse_filter(MOUSE_FILTER_PASS);
modulate=Color(1,1,1,1);
comment=false;
resizeable=false;