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| author | Gilles Roudiere | 2018-01-14 14:13:11 +0100 |
|---|---|---|
| committer | Gilles Roudiere | 2018-01-15 10:37:13 +0100 |
| commit | b06c6602c8a1a96f72bcbebb2a86176d1e69c79d (patch) | |
| tree | 2158235a43a448f461a74372ed96dbaf177abb00 /scene/gui/control.h | |
| parent | 05b1843818fd07f084816ec506ec505e24f8f02c (diff) | |
| download | godot-b06c6602c8a1a96f72bcbebb2a86176d1e69c79d.tar.gz godot-b06c6602c8a1a96f72bcbebb2a86176d1e69c79d.tar.zst godot-b06c6602c8a1a96f72bcbebb2a86176d1e69c79d.zip | |
Changes the keep_margin parameter to true by default, so that people are not suprised that set_anchor changes the margins values
Diffstat (limited to '')
| -rw-r--r-- | scene/gui/control.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index 2d61ecb2a..51325f27b 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -317,11 +317,11 @@ public: /* POSITIONING */ - void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = false); + void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = true); void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true); + void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = true, bool p_push_opposite_anchor = true); float get_anchor(Margin p_margin) const; void set_margin(Margin p_margin, float p_value); |
