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authorRémi Verschelde2017-03-19 00:36:26 +0100
committerRémi Verschelde2017-03-19 00:36:26 +0100
commitf8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch)
tree3b798318132cca7eccfbca5818ab55656a2896d7 /scene/gui/check_box.cpp
parent1d418afe863c9e553b69174ce63aef203c46d2f0 (diff)
downloadgodot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.gz
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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to '')
-rw-r--r--scene/gui/check_box.cpp59
1 files changed, 26 insertions, 33 deletions
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 901386eb4..f58d6d86f 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -28,52 +28,45 @@
/*************************************************************************/
#include "check_box.h"
-#include "servers/visual_server.h"
#include "button_group.h"
-
+#include "servers/visual_server.h"
void CheckBox::_notification(int p_what) {
- if (p_what==NOTIFICATION_DRAW) {
+ if (p_what == NOTIFICATION_DRAW) {
- RID ci = get_canvas_item();
+ RID ci = get_canvas_item();
- Ref<Texture> on=Control::get_icon(is_radio() ? "radio_checked" : "checked");
- Ref<Texture> off=Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
+ Ref<Texture> on = Control::get_icon(is_radio() ? "radio_checked" : "checked");
+ Ref<Texture> off = Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
- Vector2 ofs;
- ofs.x = 0;
- ofs.y = int((get_size().height - on->get_height())/2);
+ Vector2 ofs;
+ ofs.x = 0;
+ ofs.y = int((get_size().height - on->get_height()) / 2);
- if (is_pressed())
- on->draw(ci,ofs);
- else
- off->draw(ci,ofs);
-
-
- }
+ if (is_pressed())
+ on->draw(ci, ofs);
+ else
+ off->draw(ci, ofs);
+ }
}
-bool CheckBox::is_radio()
-{
- Node* parent = this;
- do {
- parent = parent->get_parent();
- if (parent->cast_to<ButtonGroup>())
- break;
- } while (parent);
+bool CheckBox::is_radio() {
+ Node *parent = this;
+ do {
+ parent = parent->get_parent();
+ if (parent->cast_to<ButtonGroup>())
+ break;
+ } while (parent);
- return (parent != 0);
+ return (parent != 0);
}
-CheckBox::CheckBox(const String &p_text):
- Button(p_text)
-{
- set_toggle_mode(true);
- set_text_align(ALIGN_LEFT);
-
+CheckBox::CheckBox(const String &p_text)
+ : Button(p_text) {
+ set_toggle_mode(true);
+ set_text_align(ALIGN_LEFT);
}
-CheckBox::~CheckBox()
-{
+CheckBox::~CheckBox() {
}