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| author | Andreas Haas | 2016-09-22 12:24:44 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-09 17:20:57 +0200 |
| commit | d1ad94acf09090a304db4996f6d16c72defa9c53 (patch) | |
| tree | a4c429829b4653d226fcea6378302fff6dede03d /scene/3d/visual_instance.cpp | |
| parent | 63b5a80088e9914836f401331aa7549ef78af484 (diff) | |
| download | godot-d1ad94acf09090a304db4996f6d16c72defa9c53.tar.gz godot-d1ad94acf09090a304db4996f6d16c72defa9c53.tar.zst godot-d1ad94acf09090a304db4996f6d16c72defa9c53.zip | |
x11: Fix event.is_action() for release of modifier keys
The bug was that the release events for these also had the modifier state set, so the event comparison
failed.
Fixes #5901
(cherry picked from commit 6fcf2b2bd87e16c9cfc55f3c1293797c24124e85)
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions
