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| author | Rémi Verschelde | 2017-08-25 08:37:38 +0200 |
|---|---|---|
| committer | GitHub | 2017-08-25 08:37:38 +0200 |
| commit | 490aef93699abc00da58f73b1596fb3473fd53c6 (patch) | |
| tree | 7912c7a540eca6b09392bbd2aa2f30fefe37f51a /scene/3d/visual_instance.cpp | |
| parent | b1c0e45b03aa14453846c9a888763077eef2476b (diff) | |
| parent | cacced7e507f7603bacc03ae2616e58f0ede122a (diff) | |
| download | godot-490aef93699abc00da58f73b1596fb3473fd53c6.tar.gz godot-490aef93699abc00da58f73b1596fb3473fd53c6.tar.zst godot-490aef93699abc00da58f73b1596fb3473fd53c6.zip | |
Merge pull request #10581 from hpvb/fix-gcc6+
Make cast_to a static member of Object.
Diffstat (limited to '')
| -rw-r--r-- | scene/3d/visual_instance.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 7d6100652..b9e448899 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -57,16 +57,16 @@ void VisualInstance::_notification(int p_what) { // CHECK ROOM Spatial *parent = get_parent_spatial(); Room *room = NULL; - bool is_geom = cast_to<GeometryInstance>(); + bool is_geom = Object::cast_to<GeometryInstance>(this); /* while(parent) { - room = parent->cast_to<Room>(); + room = Object::cast_to<Room>(parent); if (room) break; - if (is_geom && parent->cast_to<BakedLightSampler>()) { - VS::get_singleton()->instance_geometry_set_baked_light_sampler(get_instance(),parent->cast_to<BakedLightSampler>()->get_instance()); + if (is_geom && Object::cast_to<BakedLightSampler>(parent)) { + VS::get_singleton()->instance_geometry_set_baked_light_sampler(get_instance(),Object::cast_to<BakedLightSampler>(parent)->get_instance()); break; } @@ -79,7 +79,7 @@ void VisualInstance::_notification(int p_what) { } // CHECK SKELETON => moving skeleton attaching logic to MeshInstance /* - Skeleton *skeleton=get_parent()?get_parent()->cast_to<Skeleton>():NULL; + Skeleton *skeleton=Object::cast_to<Skeleton>(get_parent()); if (skeleton) VisualServer::get_singleton()->instance_attach_skeleton( instance, skeleton->get_skeleton() ); */ |
