diff options
| author | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
| commit | f8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch) | |
| tree | 3b798318132cca7eccfbca5818ab55656a2896d7 /scene/2d/remote_transform_2d.h | |
| parent | 1d418afe863c9e553b69174ce63aef203c46d2f0 (diff) | |
| download | godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.gz godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.zst godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.zip | |
Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to '')
| -rw-r--r-- | scene/2d/remote_transform_2d.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h index 27b76bcdc..ae5ac459b 100644 --- a/scene/2d/remote_transform_2d.h +++ b/scene/2d/remote_transform_2d.h @@ -30,7 +30,7 @@ class RemoteTransform2D : public Node2D { - OBJ_TYPE(RemoteTransform2D,Node2D); + OBJ_TYPE(RemoteTransform2D, Node2D); NodePath remote_node; @@ -40,12 +40,11 @@ class RemoteTransform2D : public Node2D { void _update_cache(); //void _node_exited_scene(); protected: - static void _bind_methods(); void _notification(int p_what); -public: - void set_remote_node(const NodePath& p_remote_node); +public: + void set_remote_node(const NodePath &p_remote_node); NodePath get_remote_node() const; virtual String get_configuration_warning() const; |
