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| author | Rémi Verschelde | 2017-03-20 19:49:58 +0100 |
|---|---|---|
| committer | GitHub | 2017-03-20 19:49:58 +0100 |
| commit | 9c75b9dddf18abf315f62caa6745daa05d4adbaf (patch) | |
| tree | 92b92e8f0203a63551142cac49a3d04428d7ac89 /scene/2d/particles_2d.cpp | |
| parent | ea987256f6f54c8254e8d70673fe93119d06aa47 (diff) | |
| parent | 98ba3db502d674896cc9992818aae908db9647fa (diff) | |
| download | godot-9c75b9dddf18abf315f62caa6745daa05d4adbaf.tar.gz godot-9c75b9dddf18abf315f62caa6745daa05d4adbaf.tar.zst godot-9c75b9dddf18abf315f62caa6745daa05d4adbaf.zip | |
Merge pull request #8091 from RandomShaper/fix-particles-2d-2.1
Fix Particles2D process mode back-compat issue (2.1)
Diffstat (limited to '')
| -rw-r--r-- | scene/2d/particles_2d.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index d2c8faad0..7c6a67a68 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -453,6 +453,9 @@ void Particles2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { + // For projects saved before "process_mode" was introduced + set_process_mode(process_mode); + float ppt = preprocess; while (ppt > 0) { _process_particles(0.1); |
