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| author | Juan Linietsky | 2016-05-17 18:27:15 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-05-17 18:28:44 -0300 |
| commit | c195c0df6b36debc870216dd42e49fbda70fa861 (patch) | |
| tree | 194a26e39ace86d7a471f3e86159c2aed6be261c /scene/2d/light_occluder_2d.h | |
| parent | 3a26e14a2bab777c9ba6aedceff6e4ef2666faf0 (diff) | |
| download | godot-c195c0d.tar.gz godot-c195c0d.tar.zst godot-c195c0d.zip | |
-Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
Diffstat (limited to '')
| -rw-r--r-- | scene/2d/light_occluder_2d.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/light_occluder_2d.h b/scene/2d/light_occluder_2d.h index 0343e3697..ccc2a1cd9 100644 --- a/scene/2d/light_occluder_2d.h +++ b/scene/2d/light_occluder_2d.h @@ -66,6 +66,8 @@ public: void set_occluder_light_mask(int p_mask); int get_occluder_light_mask() const; + String get_configuration_warning() const; + LightOccluder2D(); ~LightOccluder2D(); }; |
