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| author | Daniel J. Ramirez | 2016-05-23 17:56:10 -0500 |
|---|---|---|
| committer | Rémi Verschelde | 2016-06-04 22:20:02 +0200 |
| commit | f346733d80261d7632f3ea8e3414d0f2ccf399b7 (patch) | |
| tree | 751a7b6e4d448a5236920ae817453dcbcc49a7e6 /scene/2d/light_2d.cpp | |
| parent | bbf08a48df3b464aa26ce3658bdbed16bcd1523f (diff) | |
| download | godot-f346733d80261d7632f3ea8e3414d0f2ccf399b7.tar.gz godot-f346733d80261d7632f3ea8e3414d0f2ccf399b7.tar.zst godot-f346733d80261d7632f3ea8e3414d0f2ccf399b7.zip | |
Clamped some light2D ranges
(cherry picked from commit c9350d7897b2513da1c9aa7870026dabc1d03eeb)
Diffstat (limited to '')
| -rw-r--r-- | scene/2d/light_2d.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 9715afeaa..ff4d1b254 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -345,11 +345,11 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,50,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy"),_SCS("set_energy"),_SCS("get_energy")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_RANGE,"0.01,100,0.01"),_SCS("set_energy"),_SCS("get_energy")); ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix,Mask"),_SCS("set_mode"),_SCS("get_mode")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height",PROPERTY_HINT_RANGE,"-100,100,0.1"),_SCS("set_height"),_SCS("get_height")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/layer_min",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_min"),_SCS("get_layer_range_min")); |
