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| author | Juan Linietsky | 2017-01-02 23:03:46 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-02 23:03:46 -0300 |
| commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
| tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /platform/uwp/export/export.cpp | |
| parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
| download | godot-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz godot-118eed485e8f928a5a0dab530ae93211afa10525.tar.zst godot-118eed485e8f928a5a0dab530ae93211afa10525.zip | |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'platform/uwp/export/export.cpp')
| -rw-r--r-- | platform/uwp/export/export.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 017ad0f48..186c509ca 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -434,7 +434,7 @@ public: class EditorExportPlatformUWP : public EditorExportPlatform { - OBJ_TYPE(EditorExportPlatformUWP, EditorExportPlatform); + GDCLASS(EditorExportPlatformUWP, EditorExportPlatform); Ref<ImageTexture> logo; |
