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| author | Hinsbart | 2016-04-28 15:53:49 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-04-29 07:43:16 +0200 |
| commit | 3a3f56689e8d0ccebde4668dc81c975f03381ff7 (patch) | |
| tree | a2eb98a0e71916790287e835ff3433bec4630f8c /platform/javascript | |
| parent | 35e05b092c4c0af3919abd0fd90158dd37e2ba87 (diff) | |
| download | godot-3a3f56689e8d0ccebde4668dc81c975f03381ff7.tar.gz godot-3a3f56689e8d0ccebde4668dc81c975f03381ff7.tar.zst godot-3a3f56689e8d0ccebde4668dc81c975f03381ff7.zip | |
More precise InputMap Axis descriptions in project settings.
Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
(cherry picked from commit 418049b741bc6aa1445e64b78c681e5291f5a4d4)
Diffstat (limited to 'platform/javascript')
0 files changed, 0 insertions, 0 deletions
