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| author | Hein-Pieter van Braam | 2018-02-24 19:21:52 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-02-24 19:21:52 +0100 |
| commit | ae540c2efe2a323839241599dcf1181f6e85166a (patch) | |
| tree | 406714405fa1bfe99af810de54094b2fc534486b /platform/javascript/os_javascript.cpp | |
| parent | 5f15642fde5db2caf823fc984626a95ca7c65c79 (diff) | |
| download | godot-ae540c2efe2a323839241599dcf1181f6e85166a.tar.gz godot-ae540c2efe2a323839241599dcf1181f6e85166a.tar.zst godot-ae540c2efe2a323839241599dcf1181f6e85166a.zip | |
Bump version to 3.0.1-stable
Thanks everyone for all your amazing work getting our first stable patch
release out for the 3.0 series. I'd particularly like to thank @fales
and @fire for their work on the server platform.
Onwards to 3.0.2!
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