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| author | Franklin Sobrinho | 2016-07-08 14:27:19 -0300 |
|---|---|---|
| committer | Rémi Verschelde | 2016-07-08 20:47:19 +0200 |
| commit | 90c8dbb89058c80c5f229c8586dde0a3eea59360 (patch) | |
| tree | dbf8136d82f113487ef3dccc10af5e9a244b68d6 /platform/javascript/os_javascript.cpp | |
| parent | 6e7db99614f6f15bbf925c738de5e124b767c9b2 (diff) | |
| download | godot-90c8dbb89058c80c5f229c8586dde0a3eea59360.tar.gz godot-90c8dbb89058c80c5f229c8586dde0a3eea59360.tar.zst godot-90c8dbb89058c80c5f229c8586dde0a3eea59360.zip | |
Fix own world option of Viewport.
It happens when the viewport has WorldEnviroment child with a valid Enviroment
(cherry picked from commit 6b154c9706c4dc99728195d5009d42782bf51b86)
Diffstat (limited to 'platform/javascript/os_javascript.cpp')
0 files changed, 0 insertions, 0 deletions
