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| author | Fabio Alessandrelli | 2017-01-18 12:47:12 +0100 |
|---|---|---|
| committer | Fabio Alessandrelli | 2017-03-22 21:00:23 +0100 |
| commit | d9525082feb6165944082fb80ae7785b23a2250c (patch) | |
| tree | 1191470efc7ecc96499a3eecbcfded56ebe670d8 /platform/javascript/javascript_eval.cpp | |
| parent | 0b9684a085f244210f166070a9589bdd70876196 (diff) | |
| download | godot-d9525082feb6165944082fb80ae7785b23a2250c.tar.gz godot-d9525082feb6165944082fb80ae7785b23a2250c.tar.zst godot-d9525082feb6165944082fb80ae7785b23a2250c.zip | |
Remove set_ip_type from network classes (no longer needed)
- TCP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `connect` -> resolve using best protocol (UNSPEC), socket from address type
- UDP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
(to change socket type you must first call `close` it)
(cherry picked from commit 88a56ba783d36d52a1023759e69f026b1ae255b4)
Diffstat (limited to 'platform/javascript/javascript_eval.cpp')
0 files changed, 0 insertions, 0 deletions
