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| author | Rémi Verschelde | 2017-01-15 22:21:15 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-18 23:29:45 +0100 |
| commit | 19f90b59d5aa6ed8c7a9efaae0565aa48f1bf6cb (patch) | |
| tree | 1c2c41031e23f1808c1957603b13972e2fc6dd27 /platform/javascript/javascript_eval.cpp | |
| parent | 6e5246e31265970c996f1beb913d449730cede7b (diff) | |
| download | godot-19f90b59d5aa6ed8c7a9efaae0565aa48f1bf6cb.tar.gz godot-19f90b59d5aa6ed8c7a9efaae0565aa48f1bf6cb.tar.zst godot-19f90b59d5aa6ed8c7a9efaae0565aa48f1bf6cb.zip | |
Style: Add .clang-format based on LLVM style
Adapted some parameters to fit the de facto Godot style as closely as possible
(tab indentation, long lines with no wrapping - for now -, indented case labels,
left-aligned pointer operators).
(cherry picked from commit 503c98ead43e15189c36375be3298be2b1e258a2)
Diffstat (limited to 'platform/javascript/javascript_eval.cpp')
0 files changed, 0 insertions, 0 deletions
