diff options
| author | eska | 2016-04-16 00:19:02 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-04-27 19:42:31 +0200 |
| commit | 98b30e3affc60ff2eb6582be6f2c7720c5148b86 (patch) | |
| tree | 57c11ea0bffc470df4df90d6f58b69e8bb97dab2 /platform/javascript/audio_server_javascript.cpp | |
| parent | 9f5c6cf950610fa8ab25bac537f8e4275384a2c5 (diff) | |
| download | godot-98b30e3affc60ff2eb6582be6f2c7720c5148b86.tar.gz godot-98b30e3affc60ff2eb6582be6f2c7720c5148b86.tar.zst godot-98b30e3affc60ff2eb6582be6f2c7720c5148b86.zip | |
Reimplement key input events in Emscripten export
Scancodes work, but unicode values are now completely broken in some
browser/OS combinations.
(cherry picked from commit 0e9eefb7d4d3d3b10558ade0fea5ea9656a7cace)
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions
