aboutsummaryrefslogtreecommitdiff
path: root/platform/javascript/audio_driver_javascript.cpp
diff options
context:
space:
mode:
authorPedro J. Estébanez2017-03-22 21:18:47 +0100
committerPedro J. Estébanez2017-03-22 21:18:47 +0100
commit2c2c48ffb3bd381d09d1e0e4389a2b86255fe20f (patch)
tree9c7dd950303a39941256a9e247215d1c4bcdd5e0 /platform/javascript/audio_driver_javascript.cpp
parent9c75b9dddf18abf315f62caa6745daa05d4adbaf (diff)
downloadgodot-2c2c48ffb3bd381d09d1e0e4389a2b86255fe20f.tar.gz
godot-2c2c48ffb3bd381d09d1e0e4389a2b86255fe20f.tar.zst
godot-2c2c48ffb3bd381d09d1e0e4389a2b86255fe20f.zip
Implement warped mouse panning for 2D & 3D editors
Enabled by default as in Blender, but can be disabled separately for 2D & 3D; the core functionality is in Input so this could be reused or even exposed to scripts in the future
Diffstat (limited to 'platform/javascript/audio_driver_javascript.cpp')
0 files changed, 0 insertions, 0 deletions