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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /platform/haiku/haiku_direct_window.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to '')
-rw-r--r--platform/haiku/haiku_direct_window.h41
1 files changed, 20 insertions, 21 deletions
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
index 49785f79c..7fcea7a6f 100644
--- a/platform/haiku/haiku_direct_window.h
+++ b/platform/haiku/haiku_direct_window.h
@@ -29,8 +29,8 @@
#ifndef HAIKU_DIRECT_WINDOW_H
#define HAIKU_DIRECT_WINDOW_H
-#include <kernel/image.h> // needed for image_id
#include <DirectWindow.h>
+#include <kernel/image.h> // needed for image_id
#include "core/os/os.h"
#include "main/input_default.h"
@@ -41,8 +41,7 @@
#define LOCKGL_MSG 'glck'
#define UNLOCKGL_MSG 'ulck'
-class HaikuDirectWindow : public BDirectWindow
-{
+class HaikuDirectWindow : public BDirectWindow {
private:
unsigned int event_id;
Point2i last_mouse_position;
@@ -50,19 +49,19 @@ private:
uint32 last_buttons_state;
uint32 last_key_modifier_state;
int last_button_mask;
- OS::VideoMode* current_video_mode;
+ OS::VideoMode *current_video_mode;
- MainLoop* main_loop;
- InputDefault* input;
- HaikuGLView* view;
- BMessageRunner* update_runner;
+ MainLoop *main_loop;
+ InputDefault *input;
+ HaikuGLView *view;
+ BMessageRunner *update_runner;
- void HandleMouseButton(BMessage* message);
- void HandleMouseMoved(BMessage* message);
- void HandleMouseWheelChanged(BMessage* message);
- void HandleWindowResized(BMessage* message);
- void HandleKeyboardEvent(BMessage* message);
- void HandleKeyboardModifierEvent(BMessage* message);
+ void HandleMouseButton(BMessage *message);
+ void HandleMouseMoved(BMessage *message);
+ void HandleMouseWheelChanged(BMessage *message);
+ void HandleWindowResized(BMessage *message);
+ void HandleKeyboardEvent(BMessage *message);
+ void HandleKeyboardModifierEvent(BMessage *message);
inline InputModifierState GetKeyModifierState(uint32 p_state);
inline int GetMouseButtonState(uint32 p_state);
@@ -70,16 +69,16 @@ public:
HaikuDirectWindow(BRect p_frame);
~HaikuDirectWindow();
- void SetHaikuGLView(HaikuGLView* p_view);
+ void SetHaikuGLView(HaikuGLView *p_view);
void StartMessageRunner();
void StopMessageRunner();
- void SetInput(InputDefault* p_input);
- void SetMainLoop(MainLoop* p_main_loop);
- inline void SetVideoMode(OS::VideoMode* video_mode) { current_video_mode = video_mode; };
+ void SetInput(InputDefault *p_input);
+ void SetMainLoop(MainLoop *p_main_loop);
+ inline void SetVideoMode(OS::VideoMode *video_mode) { current_video_mode = video_mode; };
virtual bool QuitRequested();
- virtual void DirectConnected(direct_buffer_info* info);
- virtual void MessageReceived(BMessage* message);
- virtual void DispatchMessage(BMessage* message, BHandler* handler);
+ virtual void DirectConnected(direct_buffer_info *info);
+ virtual void MessageReceived(BMessage *message);
+ virtual void DispatchMessage(BMessage *message, BHandler *handler);
inline Point2i GetLastMousePosition() { return last_mouse_position; };
inline int GetLastButtonMask() { return last_button_mask; };