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| author | Juan Linietsky | 2015-01-12 10:19:09 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-01-12 10:19:09 -0300 |
| commit | 544ce2a1dbaa5548490c975c2f6f6ed7c21377b9 (patch) | |
| tree | 946383b4d367311aa186cada9d80c318630da44c /platform/android/java_glue.cpp | |
| parent | f3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca (diff) | |
| download | godot-544ce2a1dbaa5548490c975c2f6f6ed7c21377b9.tar.gz godot-544ce2a1dbaa5548490c975c2f6f6ed7c21377b9.tar.zst godot-544ce2a1dbaa5548490c975c2f6f6ed7c21377b9.zip | |
-Initial working(?) implementation of shaders for 2D. Lighting still not there though.
Check for reference:
https://github.com/okamstudio/godot/wiki/shader
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