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| author | Hein-Pieter van Braam | 2017-08-24 22:58:51 +0200 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-08-24 23:08:24 +0200 |
| commit | cacced7e507f7603bacc03ae2616e58f0ede122a (patch) | |
| tree | 7af89373e86cd1a7af6ea04e10280084cabb7144 /platform/android/java_class_wrapper.cpp | |
| parent | 4aa2c18cb428ffde05c67987926736a9ca62703b (diff) | |
| download | godot-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz godot-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.zst godot-cacced7e507f7603bacc03ae2616e58f0ede122a.zip | |
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'platform/android/java_class_wrapper.cpp')
| -rw-r--r-- | platform/android/java_class_wrapper.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index bd266c76b..5693195bf 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -112,7 +112,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, Ref<Reference> ref = *p_args[i]; if (!ref.is_null()) { - if (ref->cast_to<JavaObject>()) { + if (Object::cast_to<JavaObject>(ref)) { Ref<JavaObject> jo = ref; //could be faster |
