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| author | knd | 2016-09-21 05:23:42 +0300 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-09 17:20:20 +0200 |
| commit | b9399e93ad4fd944edc969f7001862fe2706563d (patch) | |
| tree | 7dc83af8d962ef7a120f396e74be678f76f59e51 /platform/android/export/export.cpp | |
| parent | 33223e7a8af35c0e5bfe5854f5a5cdbfb4825bbb (diff) | |
| download | godot-b9399e93ad4fd944edc969f7001862fe2706563d.tar.gz godot-b9399e93ad4fd944edc969f7001862fe2706563d.tar.zst godot-b9399e93ad4fd944edc969f7001862fe2706563d.zip | |
removed redundant assign operation in mesh_add_surface: elem_count is reassigned a value before the old one has been used.
(cherry picked from commit 708a028ce8a3192d4c879c346ed0126f82b23b6b)
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions
