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| author | Randy Tan Shaoxian | 2016-10-20 21:17:21 +0800 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-22 13:04:13 +0200 |
| commit | 638a31d972bae0906d3dd7c1170e3f4720298b66 (patch) | |
| tree | 7fc77804431388b957d430ab4ecd33acb5b11bfe /platform/android/detect.py | |
| parent | ee6c5c5c232f3b458e7e4130c0e771ea456a4eeb (diff) | |
| download | godot-638a31d972bae0906d3dd7c1170e3f4720298b66.tar.gz godot-638a31d972bae0906d3dd7c1170e3f4720298b66.tar.zst godot-638a31d972bae0906d3dd7c1170e3f4720298b66.zip | |
Fixed tiny error in detect.py causing compilation for Android to fail.
(cherry picked from commit c9d7f77c6ffea4691fba2071caec2d63d927b4d1)
Diffstat (limited to 'platform/android/detect.py')
| -rw-r--r-- | platform/android/detect.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py index acf4ce412..842036f98 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -131,7 +131,7 @@ def configure(env): gcc_path=gcc_path+"/darwin-x86_64/bin" env['SHLINKFLAGS'][1] = '-shared' env['SHLIBSUFFIX'] = '.so' - elif (os.platform.startswith('win')): + elif (sys.platform.startswith('win')): if (platform.machine().endswith('64')): gcc_path=gcc_path+"/windows-x86_64/bin" else: |
