diff options
| author | Rémi Verschelde | 2017-03-05 14:21:25 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 14:21:25 +0100 |
| commit | 49c065d29ca07040c3fd810026121164ad86b247 (patch) | |
| tree | 285176e0c80a41c22c3e8f171024472cfdc7d765 /modules | |
| parent | 532f6d4b431f940432e82b7fc7826652b7a4520d (diff) | |
| download | godot-49c065d29ca07040c3fd810026121164ad86b247.tar.gz godot-49c065d29ca07040c3fd810026121164ad86b247.tar.zst godot-49c065d29ca07040c3fd810026121164ad86b247.zip | |
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
Diffstat (limited to '')
| -rw-r--r-- | modules/gdscript/register_types.cpp | 6 | ||||
| -rw-r--r-- | modules/gridmap/grid_map_editor_plugin.cpp | 4 | ||||
| -rw-r--r-- | modules/gridmap/grid_map_editor_plugin.h | 6 | ||||
| -rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 4 | ||||
| -rw-r--r-- | modules/visual_script/visual_script_editor.h | 8 |
5 files changed, 14 insertions, 14 deletions
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index db47ee43c..d1d69c670 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -41,10 +41,10 @@ ResourceFormatSaverGDScript *resource_saver_gd=NULL; #if 0 #ifdef TOOLS_ENABLED -#include "tools/editor/editor_import_export.h" +#include "editor/editor_import_export.h" #include "gd_tokenizer.h" -#include "tools/editor/editor_node.h" -#include "tools/editor/editor_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_settings.h" class EditorExportGDScript : public EditorExportPlugin { diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 263036005..a5d2f84c6 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -27,9 +27,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "grid_map_editor_plugin.h" -#include "tools/editor/plugins/spatial_editor_plugin.h" +#include "editor/plugins/spatial_editor_plugin.h" #include "scene/3d/camera.h" -#include "tools/editor/editor_settings.h" +#include "editor/editor_settings.h" #include "os/keyboard.h" #include "geometry.h" diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 66ec5dc4b..07ac34cd4 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -29,10 +29,10 @@ #ifndef GRID_MAP_EDITOR_PLUGIN_H #define GRID_MAP_EDITOR_PLUGIN_H -#include "tools/editor/editor_plugin.h" -#include "tools/editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "editor/editor_node.h" #include "grid_map.h" -#include "tools/editor/pane_drag.h" +#include "editor/pane_drag.h" /** @author Juan Linietsky <reduzio@gmail.com> */ diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index eadc9a889..3f5ba63b9 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1,11 +1,11 @@ #include "visual_script_editor.h" -#include "tools/editor/editor_node.h" +#include "editor/editor_node.h" #include "visual_script_nodes.h" #include "visual_script_flow_control.h" #include "visual_script_func_nodes.h" #include "visual_script_expression.h" #include "os/input.h" -#include "tools/editor/editor_resource_preview.h" +#include "editor/editor_resource_preview.h" #include "os/keyboard.h" #ifdef TOOLS_ENABLED diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 1dc62b3e6..df3aa20d3 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -1,12 +1,12 @@ #ifndef VisualSCRIPT_EDITOR_H #define VisualSCRIPT_EDITOR_H -#include "tools/editor/plugins/script_editor_plugin.h" +#include "editor/plugins/script_editor_plugin.h" #include "visual_script.h" -#include "tools/editor/property_editor.h" +#include "editor/property_editor.h" #include "scene/gui/graph_edit.h" -#include "tools/editor/create_dialog.h" -#include "tools/editor/property_selector.h" +#include "editor/create_dialog.h" +#include "editor/property_selector.h" class VisualScriptEditorSignalEdit; class VisualScriptEditorVariableEdit; |
