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| author | Fabio Alessandrelli | 2017-12-21 03:13:23 +0100 |
|---|---|---|
| committer | Fabio Alessandrelli | 2018-02-06 14:10:13 +0100 |
| commit | 6a644d3ee19b7c68f28c02b29ea0a28c094b04f3 (patch) | |
| tree | d3d1fbce2fe311a0a139570463835f9531a7fa61 /modules/websocket/websocket_peer.cpp | |
| parent | fa33e0f62d9ee186464a725333662674bf1fa871 (diff) | |
| download | godot-6a644d3ee19b7c68f28c02b29ea0a28c094b04f3.tar.gz godot-6a644d3ee19b7c68f28c02b29ea0a28c094b04f3.tar.zst godot-6a644d3ee19b7c68f28c02b29ea0a28c094b04f3.zip | |
Add websocket module.
Webassembly is client-only for obvious reasons.
Other platforms support both client and server using libwebsockets.
Diffstat (limited to '')
| -rw-r--r-- | modules/websocket/websocket_peer.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/modules/websocket/websocket_peer.cpp b/modules/websocket/websocket_peer.cpp new file mode 100644 index 000000000..abdeb5b62 --- /dev/null +++ b/modules/websocket/websocket_peer.cpp @@ -0,0 +1,48 @@ +/*************************************************************************/ +/* websocket_peer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT WEBSOCKET MODULE */ +/* https://github.com/LudiDorici/godot-websocket */ +/*************************************************************************/ +/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "websocket_peer.h" + +GDCINULL(WebSocketPeer); + +WebSocketPeer::WebSocketPeer() { +} + +WebSocketPeer::~WebSocketPeer() { +} + +void WebSocketPeer::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_write_mode"), &WebSocketPeer::get_write_mode); + ClassDB::bind_method(D_METHOD("set_write_mode", "mode"), &WebSocketPeer::set_write_mode); + ClassDB::bind_method(D_METHOD("is_connected_to_host"), &WebSocketPeer::is_connected_to_host); + ClassDB::bind_method(D_METHOD("was_string_packet"), &WebSocketPeer::was_string_packet); + ClassDB::bind_method(D_METHOD("close"), &WebSocketPeer::close); + + BIND_ENUM_CONSTANT(WRITE_MODE_TEXT); + BIND_ENUM_CONSTANT(WRITE_MODE_BINARY); +} |
