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| author | Chaosus | 2018-04-07 14:54:07 +0300 |
|---|---|---|
| committer | Chaosus | 2018-04-13 20:15:49 +0300 |
| commit | 655a4e6540ff91f7b8d684359ca8cea6ab7aa410 (patch) | |
| tree | f139363a4e2fea848746aceb480e8dd7663e5e6f /modules/mono/glue/cs_files/MathfEx.cs | |
| parent | 3ad9e4740c35ec20fdd6942f13047ebd53ea203e (diff) | |
| download | godot-655a4e6540ff91f7b8d684359ca8cea6ab7aa410.tar.gz godot-655a4e6540ff91f7b8d684359ca8cea6ab7aa410.tar.zst godot-655a4e6540ff91f7b8d684359ca8cea6ab7aa410.zip | |
[Mono] Improve Mathf
Diffstat (limited to '')
| -rw-r--r-- | modules/mono/glue/cs_files/MathfEx.cs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/modules/mono/glue/cs_files/MathfEx.cs b/modules/mono/glue/cs_files/MathfEx.cs new file mode 100644 index 000000000..739b7fb56 --- /dev/null +++ b/modules/mono/glue/cs_files/MathfEx.cs @@ -0,0 +1,39 @@ +using System; + +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + +namespace Godot +{ + public static partial class Mathf + { + // Define constants with Decimal precision and cast down to double or float. + + public const real_t E = (real_t) 2.7182818284590452353602874714M; // 2.7182817f and 2.718281828459045 + public const real_t Sqrt2 = (real_t) 1.4142135623730950488016887242M; // 1.4142136f and 1.414213562373095 + +#if REAL_T_IS_DOUBLE + public const real_t Epsilon = 1e-14; // Epsilon size should depend on the precision used. +#else + public const real_t Epsilon = 1e-06f; +#endif + + public static int CeilToInt(real_t s) + { + return (int)Math.Ceiling(s); + } + + public static int FloorToInt(real_t s) + { + return (int)Math.Floor(s); + } + + public static int RoundToInt(real_t s) + { + return (int)Math.Round(s); + } + } +}
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