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| author | Rémi Verschelde | 2017-10-25 22:51:50 +0200 |
|---|---|---|
| committer | GitHub | 2017-10-25 22:51:50 +0200 |
| commit | 8175a53cea1bd8986fb28873e261227a92c727dd (patch) | |
| tree | bb05add9e0545d46544681bfdf693f7792edb0c3 /modules/mono/csharp_script.cpp | |
| parent | 0b8139ae6b7d818dd1d0bf3d62a912a169a7a5db (diff) | |
| parent | 2ae23c9f97a184c882824ac95ebd601ca06e2013 (diff) | |
| download | godot-8175a53cea1bd8986fb28873e261227a92c727dd.tar.gz godot-8175a53cea1bd8986fb28873e261227a92c727dd.tar.zst godot-8175a53cea1bd8986fb28873e261227a92c727dd.zip | |
Diffstat (limited to 'modules/mono/csharp_script.cpp')
| -rw-r--r-- | modules/mono/csharp_script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 855f7e967..5155373a0 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -284,7 +284,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin "// // Update game logic here.\n" "// \n" "// }\n" - "//}\n"; + "}\n"; script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name) .replace("%CLASS_NAME%", p_class_name); |
