diff options
| author | Juan Linietsky | 2014-11-05 21:20:42 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-11-05 21:20:42 -0300 |
| commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
| tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /modules/gridmap/grid_map.cpp | |
| parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) | |
| download | godot-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.gz godot-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.zst godot-0dbedd18fc62f700e92a4cf581e505d849bc47ad.zip | |
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
| -rw-r--r-- | modules/gridmap/grid_map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 7c10c474c..7c344e1e9 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -677,7 +677,7 @@ void GridMap::_octant_clear_baked(const OctantKey &p_key) { g.bake_instance=RID(); g.baked=Ref<Mesh>(); - if (is_inside_scene()) + if (is_inside_tree()) _octant_enter_world(p_key); g.dirty=true; _queue_dirty_map(); |
