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| author | Unknown | 2018-05-05 21:19:44 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-05-13 22:34:10 +0200 |
| commit | 09277c8fd8889b5e7ab3d20d1c0ae7457816ffd1 (patch) | |
| tree | 0dbd866e4d00113f084a4fe5567d395fdca77412 /modules/gdscript/gdscript_editor.cpp | |
| parent | faceb5b75d512376afd27efbfcf4066a9fdf2952 (diff) | |
| download | godot-09277c8fd8889b5e7ab3d20d1c0ae7457816ffd1.tar.gz godot-09277c8fd8889b5e7ab3d20d1c0ae7457816ffd1.tar.zst godot-09277c8fd8889b5e7ab3d20d1c0ae7457816ffd1.zip | |
LinkButtons are now responsive to engine theme
Fixes #18636, so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc
(cherry picked from commit c364a1278e1e499f40dccadbd78b76bbe6e44604)
Diffstat (limited to 'modules/gdscript/gdscript_editor.cpp')
0 files changed, 0 insertions, 0 deletions
