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| author | Juan Linietsky | 2015-03-22 09:40:26 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-03-22 09:40:26 -0300 |
| commit | dac2017dee8a58c85b8b3218a779260d3b5f4072 (patch) | |
| tree | 9fd691bb3a73c10558a33306956f932342201e6b /modules/gdscript/gd_script.cpp | |
| parent | c6c72a3c37a44964ec8e6b3353f78635bf588eab (diff) | |
| download | godot-dac2017dee8a58c85b8b3218a779260d3b5f4072.tar.gz godot-dac2017dee8a58c85b8b3218a779260d3b5f4072.tar.zst godot-dac2017dee8a58c85b8b3218a779260d3b5f4072.zip | |
fixes/cleans up
-input now correctly works when using viewport scaling
-added function to get areas/bodies in given point
-added function to get space state directly from world
Diffstat (limited to 'modules/gdscript/gd_script.cpp')
0 files changed, 0 insertions, 0 deletions
