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| author | Juan Linietsky | 2015-03-22 01:46:18 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-03-22 01:46:18 -0300 |
| commit | c6c72a3c37a44964ec8e6b3353f78635bf588eab (patch) | |
| tree | 07cdc6f2a776dece704cce526cfd15ae04e44360 /modules/gdscript/gd_script.cpp | |
| parent | 40496dd76ae53c93ef5ea7e56671682a7cae9def (diff) | |
| download | godot-c6c72a3c37a44964ec8e6b3353f78635bf588eab.tar.gz godot-c6c72a3c37a44964ec8e6b3353f78635bf588eab.tar.zst godot-c6c72a3c37a44964ec8e6b3353f78635bf588eab.zip | |
input events on Area2D is now supported
also added a demo showing how this works
Diffstat (limited to 'modules/gdscript/gd_script.cpp')
0 files changed, 0 insertions, 0 deletions
