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| author | yg2f | 2015-05-04 20:26:49 +0200 |
|---|---|---|
| committer | yg2f | 2015-05-04 20:26:49 +0200 |
| commit | 43c41fc9f9f96a2e30224a2b454af109ce07fbb1 (patch) | |
| tree | ac05fe353e9b54a7e3230ea214c5ae60f9bff4df /modules/gdscript/gd_functions.cpp | |
| parent | fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e (diff) | |
| download | godot-43c41fc9f9f96a2e30224a2b454af109ce07fbb1.tar.gz godot-43c41fc9f9f96a2e30224a2b454af109ce07fbb1.tar.zst godot-43c41fc9f9f96a2e30224a2b454af109ce07fbb1.zip | |
fixes issue #1693 winmain and main unicode
makes WinMain() and main() accepts unicode characters into arguments
Diffstat (limited to 'modules/gdscript/gd_functions.cpp')
0 files changed, 0 insertions, 0 deletions
