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| author | reduz | 2014-06-11 01:13:58 -0300 |
|---|---|---|
| committer | reduz | 2014-06-11 01:13:58 -0300 |
| commit | ade32e5e904979965e15d810d80d1d93d3a15460 (patch) | |
| tree | ea8bb7f52d1b1190a3462266730c2d5ba820e150 /modules/gdscript/gd_functions.cpp | |
| parent | 9ae371519ccc7a6dc44e379f94f8cf1c564bc20a (diff) | |
| parent | 359ea6088cbe6cdad49919eb1ee669cb73d28da0 (diff) | |
| download | godot-ade32e5e904979965e15d810d80d1d93d3a15460.tar.gz godot-ade32e5e904979965e15d810d80d1d93d3a15460.tar.zst godot-ade32e5e904979965e15d810d80d1d93d3a15460.zip | |
Merge pull request #476 from TheoXD/472_percent_visible
Made a uniform distribution of characters in Label::set_percent_visible(...
Diffstat (limited to 'modules/gdscript/gd_functions.cpp')
0 files changed, 0 insertions, 0 deletions
