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| author | eska | 2017-01-12 01:05:07 +0100 |
|---|---|---|
| committer | eska | 2017-01-12 01:05:07 +0100 |
| commit | 68422c5dd68ec0e3b326d3718035d6513142fe4c (patch) | |
| tree | 8c2b80fccbc6dc5495a5219554098ea680297c6b /modules/gdscript/gd_functions.cpp | |
| parent | edddee5d45f4493de2d1fe456bfb435df748dcae (diff) | |
| download | godot-68422c5dd68ec0e3b326d3718035d6513142fe4c.tar.gz godot-68422c5dd68ec0e3b326d3718035d6513142fe4c.tar.zst godot-68422c5dd68ec0e3b326d3718035d6513142fe4c.zip | |
Relink web build when HTML shell changes
Emscripten injects its loader script when linking, so force relinking
whenever the HTML shell changes.
Also remove useless FULL_ES2 flag, which should be a linker flag, but
would impact performance too much.
Diffstat (limited to 'modules/gdscript/gd_functions.cpp')
0 files changed, 0 insertions, 0 deletions
