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| author | Hein-Pieter van Braam | 2017-02-09 22:01:45 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-18 20:05:57 +0100 |
| commit | c67b08300a7fcec8e47af37d7882f78f23bb05e2 (patch) | |
| tree | 2d9fe4eb40f54cd50ba6e6f1f5f19c1072dff25c /modules/gdscript/gd_function.cpp | |
| parent | 9f536e3962e58162f0b8136ba969c07dcfd8863d (diff) | |
| download | godot-c67b08300a7fcec8e47af37d7882f78f23bb05e2.tar.gz godot-c67b08300a7fcec8e47af37d7882f78f23bb05e2.tar.zst godot-c67b08300a7fcec8e47af37d7882f78f23bb05e2.zip | |
Add a simple signal handler for SIGCHLD on Unix
This fixes #6631
(cherry picked from commit cff6840ff7da010112b94f9be13deaa8288e90cd)
Diffstat (limited to 'modules/gdscript/gd_function.cpp')
0 files changed, 0 insertions, 0 deletions
