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| author | Brett-Mitchell | 2017-02-13 12:55:26 -0500 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-18 20:09:45 +0100 |
| commit | 616850b3c0662d1e86df5ddb5c767359dd722daf (patch) | |
| tree | dff6d6ec6b3be62cd08fef27039966326f4f5017 /modules/gdscript/gd_function.cpp | |
| parent | 12a1b517ca87f13cd19150a131791bbc16c064ab (diff) | |
| download | godot-616850b3c0662d1e86df5ddb5c767359dd722daf.tar.gz godot-616850b3c0662d1e86df5ddb5c767359dd722daf.tar.zst godot-616850b3c0662d1e86df5ddb5c767359dd722daf.zip | |
Fix for issue #7766
Add initialization for OS_OSX.mouse_mode in OS_OSX::OS_OSX(). mouse_mode now defaults to OS::MOUSE_MODE_VISIBLE.
(cherry picked from commit 6921e118058ab193f4dfc09ad42f27f5261d7d15)
Diffstat (limited to 'modules/gdscript/gd_function.cpp')
0 files changed, 0 insertions, 0 deletions
