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| author | Juan Linietsky | 2016-06-13 10:16:43 -0300 |
|---|---|---|
| committer | Rémi Verschelde | 2016-06-25 01:22:41 +0200 |
| commit | da45e32ef1ee28f97c303c611dd3a7b3b0070b57 (patch) | |
| tree | e90d6c334996c0d8794e90b2b94f8821122d31cb /modules/gdscript/gd_editor.cpp | |
| parent | b075525e84173c06e05fb944d199cee1ea61bfd4 (diff) | |
| download | godot-da45e32ef1ee28f97c303c611dd3a7b3b0070b57.tar.gz godot-da45e32ef1ee28f97c303c611dd3a7b3b0070b57.tar.zst godot-da45e32ef1ee28f97c303c611dd3a7b3b0070b57.zip | |
-Avoid negative zero from being saved to config files o resource files, fixes #4758
(cherry picked from commit 910151a36153d954acaff9c95ef09ec6540179fa)
Diffstat (limited to 'modules/gdscript/gd_editor.cpp')
0 files changed, 0 insertions, 0 deletions
