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| author | paper-pauper | 2016-06-25 07:15:21 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-07-08 18:16:09 +0200 |
| commit | 3ff466770a74ecc2c08dd4b30ac531ecf58a0db1 (patch) | |
| tree | 9664c8431ac1d36643979c29fe50a2af550f8c7f /modules/gdscript/gd_compiler.cpp | |
| parent | 584deb807e8d99d1ebe526edc993a7610ef8b05f (diff) | |
| download | godot-3ff466770a74ecc2c08dd4b30ac531ecf58a0db1.tar.gz godot-3ff466770a74ecc2c08dd4b30ac531ecf58a0db1.tar.zst godot-3ff466770a74ecc2c08dd4b30ac531ecf58a0db1.zip | |
Changes X11 res_name to "Godot_Engine"
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265)
(cherry picked from commit dd1ad3175715d7a1eea089a4d9ecec8cb3a516fd)
Diffstat (limited to 'modules/gdscript/gd_compiler.cpp')
0 files changed, 0 insertions, 0 deletions
