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authorRémi Verschelde2017-11-16 18:38:18 +0100
committerRémi Verschelde2017-11-16 18:54:56 +0100
commit4cfc29611e21811065d024a6de1685418e60111e (patch)
tree3d2b10ebd4d18b88709a49391cf6265185149d56 /modules/gdscript/doc_classes/GDScriptFunctionState.xml
parent2070b80fc05d581fc8f44ba231fc728136877828 (diff)
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GDScript: Refactor "GD" class prefix to "GDScript"
Diffstat (limited to '')
-rw-r--r--modules/gdscript/doc_classes/GDScriptFunctionState.xml (renamed from modules/gdscript/doc_classes/GDFunctionState.xml)4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/doc_classes/GDFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml
index e1aafa8a5..2df4e7c21 100644
--- a/modules/gdscript/doc_classes/GDFunctionState.xml
+++ b/modules/gdscript/doc_classes/GDScriptFunctionState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDFunctionState" inherits="Reference" category="Core" version="3.0-alpha">
+<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.0-alpha">
<brief_description>
State of a function call after yielding.
</brief_description>
@@ -18,7 +18,7 @@
</argument>
<description>
Check whether the function call may be resumed. This is not the case if the function state was already resumed.
- If [code]extended_check[/code] is enabled, it also checks if the associated script and object still exist. The extended check is done in debug mode as part of [method GDFunctionState.resume], but you can use this if you know you may be trying to resume without knowing for sure the object and/or script have survived up to that point.
+ If [code]extended_check[/code] is enabled, it also checks if the associated script and object still exist. The extended check is done in debug mode as part of [method GDScriptFunctionState.resume], but you can use this if you know you may be trying to resume without knowing for sure the object and/or script have survived up to that point.
</description>
</method>
<method name="resume">