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| author | Karroffel | 2017-11-03 18:17:58 +0100 |
|---|---|---|
| committer | Karroffel | 2017-11-03 18:17:58 +0100 |
| commit | af5c6be0741ea3216c70741e99a7303bc285224e (patch) | |
| tree | 57c499c945a232c3179a53af11a24c1401565a37 /modules/gdnative/include | |
| parent | 8e145fa1a80bcd860dd8e16d7db684f9905865e8 (diff) | |
| download | godot-af5c6be0741ea3216c70741e99a7303bc285224e.tar.gz godot-af5c6be0741ea3216c70741e99a7303bc285224e.tar.zst godot-af5c6be0741ea3216c70741e99a7303bc285224e.zip | |
[GDNative] added Read and Write accessors to pool arrays
Diffstat (limited to 'modules/gdnative/include')
| -rw-r--r-- | modules/gdnative/include/gdnative/pool_arrays.h | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h index 93181f2a6..81500c918 100644 --- a/modules/gdnative/include/gdnative/pool_arrays.h +++ b/modules/gdnative/include/gdnative/pool_arrays.h @@ -36,6 +36,38 @@ extern "C" { #include <stdint.h> +/////// Read Access + +#define GODOT_POOL_ARRAY_READ_ACCESS_SIZE 1 + +typedef struct { + uint8_t _dont_touch_that[GODOT_POOL_ARRAY_READ_ACCESS_SIZE]; +} godot_pool_array_read_access; + +typedef godot_pool_array_read_access godot_pool_byte_array_read_access; +typedef godot_pool_array_read_access godot_pool_int_array_read_access; +typedef godot_pool_array_read_access godot_pool_real_array_read_access; +typedef godot_pool_array_read_access godot_pool_string_array_read_access; +typedef godot_pool_array_read_access godot_pool_vector2_array_read_access; +typedef godot_pool_array_read_access godot_pool_vector3_array_read_access; +typedef godot_pool_array_read_access godot_pool_color_array_read_access; + +/////// Write Access + +#define GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE 1 + +typedef struct { + uint8_t _dont_touch_that[GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE]; +} godot_pool_array_write_access; + +typedef godot_pool_array_write_access godot_pool_byte_array_write_access; +typedef godot_pool_array_write_access godot_pool_int_array_write_access; +typedef godot_pool_array_write_access godot_pool_real_array_write_access; +typedef godot_pool_array_write_access godot_pool_string_array_write_access; +typedef godot_pool_array_write_access godot_pool_vector2_array_write_access; +typedef godot_pool_array_write_access godot_pool_vector3_array_write_access; +typedef godot_pool_array_write_access godot_pool_color_array_write_access; + /////// PoolByteArray #define GODOT_POOL_BYTE_ARRAY_SIZE sizeof(void *) @@ -149,6 +181,10 @@ void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_self, const god void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const godot_int p_size); +godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self); + +godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self); + void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, const godot_int p_idx); @@ -176,6 +212,10 @@ void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_self, const godot void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot_int p_size); +godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self); + +godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self); + void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data); godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, const godot_int p_idx); @@ -203,6 +243,10 @@ void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const god void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size); +godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self); + +godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self); + void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data); godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self, const godot_int p_idx); @@ -230,6 +274,10 @@ void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_self, const void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const godot_int p_size); +godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self); + +godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self); + void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data); godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_self, const godot_int p_idx); @@ -257,6 +305,10 @@ void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_self, con void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, const godot_int p_size); +godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self); + +godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self); + void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_self, const godot_int p_idx); @@ -284,6 +336,10 @@ void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_self, con void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, const godot_int p_size); +godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self); + +godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self); + void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_self, const godot_int p_idx); @@ -311,6 +367,10 @@ void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_self, const g void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const godot_int p_size); +godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self); + +godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self); + void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data); godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_self, const godot_int p_idx); @@ -318,6 +378,70 @@ godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self); +// +// read accessor functions +// + +const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read); +void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other); +void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read); + +const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read); +void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other); +void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read); + +const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read); +void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other); +void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read); + +const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read); +void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other); +void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read); + +const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read); +void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other); +void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read); + +const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read); +void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other); +void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read); + +const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read); +void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other); +void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read); + +// +// write accessor functions +// + +uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write); +void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other); +void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write); + +godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write); +void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other); +void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write); + +godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write); +void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other); +void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write); + +godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write); +void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other); +void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write); + +godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write); +void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other); +void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write); + +godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write); +void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other); +void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write); + +godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write); +void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other); +void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write); + #ifdef __cplusplus } #endif |
