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| author | Rémi Verschelde | 2018-02-24 18:22:29 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2018-02-24 18:32:22 +0100 |
| commit | ad325be5a08ca1a55b2d860df01153b604cb4058 (patch) | |
| tree | cb0d5fb3ea3cab5754e7e40585664599c6d4a0b4 /misc | |
| parent | d69d58deeaa523c6c38958b3956423ae8f814909 (diff) | |
| download | godot-ad325be5a08ca1a55b2d860df01153b604cb4058.tar.gz godot-ad325be5a08ca1a55b2d860df01153b604cb4058.tar.zst godot-ad325be5a08ca1a55b2d860df01153b604cb4058.zip | |
Add --quit option to help output and update manpage
(cherry picked from commit 95b8984d5f453f4fc324a9221982abecf3fb4ce9)
Diffstat (limited to 'misc')
| -rw-r--r-- | misc/dist/linux/godot.6 | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 22836e03e..61a49d650 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -1,4 +1,4 @@ -.TH GODOT "6" "January 2018" "godot 3.0" "Games" +.TH GODOT "6" "February 2018" "godot 3.1" "Games" .SH NAME godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor .SH SYNOPSIS @@ -31,6 +31,9 @@ Start the editor instead of running the scene. \fB\-p\fR, \fB\-\-project\-manager\fR Start the project manager, even if a project is auto\-detected. .TP +\fB\-q\fR, \fB\-\-quit\fR +Quit after the first iteration. +.TP \fB\-l\fR, \fB\-\-language\fR <locale> Use a specific locale (<locale> being a two\-letter code). .TP @@ -130,6 +133,9 @@ Dump the engine API reference to the given <path> in XML format, merging if exis \fB\-\-no\-docbase\fR Disallow dumping the base types (used with \fB\-\-doctool\fR). .TP +\fB\-\-build\-solutions\fR +Build the scripting solutions (e.g. for C# projects). +.TP \fB\-\-gdnative\-generate\-json\-api\fR Generate JSON dump of the Godot API for GDNative bindings. .TP |
