diff options
| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /main/main.cpp | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to '')
| -rw-r--r-- | main/main.cpp | 1111 |
1 files changed, 517 insertions, 594 deletions
diff --git a/main/main.cpp b/main/main.cpp index 32aea6a4a..f905e2207 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -27,31 +27,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "main.h" -#include "os/os.h" -#include "global_config.h" -#include "splash.h" #include "core/register_core_types.h" -#include "scene/register_scene_types.h" #include "drivers/register_driver_types.h" -#include "servers/register_server_types.h" +#include "global_config.h" +#include "message_queue.h" #include "modules/register_module_types.h" +#include "os/os.h" +#include "scene/register_scene_types.h" #include "script_debugger_local.h" #include "script_debugger_remote.h" -#include "message_queue.h" +#include "servers/register_server_types.h" +#include "splash.h" #include "input_map.h" #include "io/resource_loader.h" #include "scene/main/scene_main_loop.h" #include "servers/audio_server.h" -#include "script_language.h" #include "io/resource_loader.h" +#include "script_language.h" +#include "core/io/ip.h" #include "main/tests/test_main.h" #include "os/dir_access.h" -#include "core/io/ip.h" -#include "scene/resources/packed_scene.h" #include "scene/main/viewport.h" +#include "scene/resources/packed_scene.h" #ifdef TOOLS_ENABLED #include "editor/doc/doc_data.h" @@ -62,57 +62,56 @@ #include "io/file_access_network.h" #include "servers/physics_2d_server.h" -#include "core/io/stream_peer_tcp.h" -#include "core/os/thread.h" #include "core/io/file_access_pack.h" #include "core/io/file_access_zip.h" #include "core/io/stream_peer_ssl.h" -#include "translation.h" -#include "version.h" +#include "core/io/stream_peer_tcp.h" +#include "core/os/thread.h" #include "main/input_default.h" #include "performance.h" +#include "translation.h" +#include "version.h" -static GlobalConfig *globals=NULL; -static Engine *engine=NULL; -static InputMap *input_map=NULL; -static bool _start_success=false; -static ScriptDebugger *script_debugger=NULL; -AudioServer *audio_server=NULL; +static GlobalConfig *globals = NULL; +static Engine *engine = NULL; +static InputMap *input_map = NULL; +static bool _start_success = false; +static ScriptDebugger *script_debugger = NULL; +AudioServer *audio_server = NULL; -static MessageQueue *message_queue=NULL; +static MessageQueue *message_queue = NULL; static Performance *performance = NULL; -static PackedData *packed_data=NULL; +static PackedData *packed_data = NULL; #ifdef MINIZIP_ENABLED -static ZipArchive *zip_packed_data=NULL; +static ZipArchive *zip_packed_data = NULL; #endif -static FileAccessNetworkClient *file_access_network_client=NULL; +static FileAccessNetworkClient *file_access_network_client = NULL; static TranslationServer *translation_server = NULL; static OS::VideoMode video_mode; -static bool init_maximized=false; -static bool init_windowed=false; -static bool init_fullscreen=false; -static bool init_use_custom_pos=false; -static bool debug_collisions=false; -static bool debug_navigation=false; -static int frame_delay=0; +static bool init_maximized = false; +static bool init_windowed = false; +static bool init_fullscreen = false; +static bool init_use_custom_pos = false; +static bool debug_collisions = false; +static bool debug_navigation = false; +static int frame_delay = 0; static Vector2 init_custom_pos; -static int video_driver_idx=-1; -static int audio_driver_idx=-1; +static int video_driver_idx = -1; +static int audio_driver_idx = -1; static String locale; -static bool use_debug_profiler=false; -static bool force_lowdpi=false; -static int init_screen=-1; -static bool use_vsync=true; -static bool editor=false; +static bool use_debug_profiler = false; +static bool force_lowdpi = false; +static int init_screen = -1; +static bool use_vsync = true; +static bool editor = false; -static String unescape_cmdline(const String& p_str) { +static String unescape_cmdline(const String &p_str) { - return p_str.replace("%20"," "); + return p_str.replace("%20", " "); } - //#define DEBUG_INIT #ifdef DEBUG_INIT @@ -121,10 +120,10 @@ static String unescape_cmdline(const String& p_str) { #define MAIN_PRINT(m_txt) #endif -void Main::print_help(const char* p_binary) { +void Main::print_help(const char *p_binary) { - OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n"); - OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary); + OS::get_singleton()->print(VERSION_FULL_NAME " (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n"); + OS::get_singleton()->print("Usage: %s [options] [scene]\n", p_binary); OS::get_singleton()->print("Options:\n"); OS::get_singleton()->print("\t-path [dir] : Path to a game, containing godot.cfg\n"); #ifdef TOOLS_ENABLED @@ -132,9 +131,9 @@ void Main::print_help(const char* p_binary) { #endif OS::get_singleton()->print("\t-test [test] : Run a test.\n"); OS::get_singleton()->print("\t\t("); - const char **test_names=tests_get_names(); - const char* coma = ""; - while(*test_names) { + const char **test_names = tests_get_names(); + const char *coma = ""; + while (*test_names) { OS::get_singleton()->print("%s%s", coma, *test_names); test_names++; @@ -148,23 +147,23 @@ void Main::print_help(const char* p_binary) { OS::get_singleton()->print("\t-mx\t\t Request Maximized\n"); OS::get_singleton()->print("\t-w\t\t Request Windowed\n"); OS::get_singleton()->print("\t-vd DRIVER\t : Video Driver ("); - for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) { + for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { - if (i!=0) + if (i != 0) OS::get_singleton()->print(", "); - OS::get_singleton()->print("%s",OS::get_singleton()->get_video_driver_name(i)); + OS::get_singleton()->print("%s", OS::get_singleton()->get_video_driver_name(i)); } OS::get_singleton()->print(")\n"); OS::get_singleton()->print("\t-ldpi\t : Force low-dpi mode (OSX Only)\n"); OS::get_singleton()->print("\t-ad DRIVER\t : Audio Driver ("); - for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) { + for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { - if (i!=0) + if (i != 0) OS::get_singleton()->print(", "); - OS::get_singleton()->print("%s",OS::get_singleton()->get_audio_driver_name(i)); + OS::get_singleton()->print("%s", OS::get_singleton()->get_audio_driver_name(i)); } - OS::get_singleton()->print(")\n"); + OS::get_singleton()->print(")\n"); OS::get_singleton()->print("\t-rthread <mode>\t : Render Thread Mode ('unsafe', 'safe', 'separate').\n"); OS::get_singleton()->print("\t-s,-script [script] : Run a script.\n"); OS::get_singleton()->print("\t-d,-debug : Debug (local stdout debugger).\n"); @@ -183,14 +182,13 @@ void Main::print_help(const char* p_binary) { #endif } - -Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phase) { +Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_phase) { RID_OwnerBase::init_rid(); OS::get_singleton()->initialize_core(); - engine = memnew( Engine ); + engine = memnew(Engine); ClassDB::init(); @@ -201,17 +199,16 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas MAIN_PRINT("Main: Initialize Globals"); - Thread::_main_thread_id = Thread::get_caller_ID(); - globals = memnew( GlobalConfig ); - input_map = memnew( InputMap ); + globals = memnew(GlobalConfig); + input_map = memnew(InputMap); register_core_settings(); //here globals is present - translation_server = memnew( TranslationServer ); - performance = memnew( Performance ); - globals->add_singleton(GlobalConfig::Singleton("Performance",performance)); + translation_server = memnew(TranslationServer); + performance = memnew(Performance); + globals->add_singleton(GlobalConfig::Singleton("Performance", performance)); MAIN_PRINT("Main: Parse CMDLine"); @@ -219,34 +216,34 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas List<String> args; List<String> main_args; - for(int i=0;i<argc;i++) { + for (int i = 0; i < argc; i++) { args.push_back(String::utf8(argv[i])); } - List<String>::Element *I=args.front(); + List<String>::Element *I = args.front(); - I=args.front(); + I = args.front(); while (I) { - I->get()=unescape_cmdline(I->get().strip_escapes()); + I->get() = unescape_cmdline(I->get().strip_escapes()); //print_line("CMD: "+I->get()); - I=I->next(); + I = I->next(); } - I=args.front(); + I = args.front(); video_mode = OS::get_singleton()->get_default_video_mode(); - String video_driver=""; - String audio_driver=""; - String game_path="."; + String video_driver = ""; + String audio_driver = ""; + String game_path = "."; String debug_mode; String debug_host; String main_pack; - bool quiet_stdout=false; - int rtm=-1; + bool quiet_stdout = false; + int rtm = -1; String remotefs; String remotefs_pass; @@ -255,10 +252,10 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas List<String> pack_list; Vector<String> breakpoints; - bool use_custom_res=true; - bool force_res=false; + bool use_custom_res = true; + bool force_res = false; - I=args.front(); + I = args.front(); packed_data = PackedData::get_singleton(); if (!packed_data) @@ -276,233 +273,207 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas packed_data->add_pack_source(zip_packed_data); #endif + while (I) { - - while(I) { - - List<String>::Element *N=I->next(); + List<String>::Element *N = I->next(); if (I->get() == "-noop") { // no op - } else if (I->get()=="-h" || I->get()=="--help" || I->get()=="/?") { // resolution + } else if (I->get() == "-h" || I->get() == "--help" || I->get() == "/?") { // resolution goto error; - - } else if (I->get()=="-r") { // resolution + } else if (I->get() == "-r") { // resolution if (I->next()) { - String vm=I->next()->get(); + String vm = I->next()->get(); - if (vm.find("x")==-1) { // invalid parameter format + if (vm.find("x") == -1) { // invalid parameter format - OS::get_singleton()->print("Invalid -r argument: %s\n",vm.utf8().get_data()); + OS::get_singleton()->print("Invalid -r argument: %s\n", vm.utf8().get_data()); goto error; - - } - int w=vm.get_slice("x",0).to_int(); - int h=vm.get_slice("x",1).to_int(); + int w = vm.get_slice("x", 0).to_int(); + int h = vm.get_slice("x", 1).to_int(); - if (w==0 || h==0) { + if (w == 0 || h == 0) { OS::get_singleton()->print("Invalid -r resolution, x and y must be >0\n"); goto error; - } - video_mode.width=w; - video_mode.height=h; - force_res=true; + video_mode.width = w; + video_mode.height = h; + force_res = true; - N=I->next()->next(); + N = I->next()->next(); } else { OS::get_singleton()->print("Invalid -p argument, needs resolution\n"); goto error; - - } - } else if (I->get()=="-p") { // position + } else if (I->get() == "-p") { // position if (I->next()) { - String vm=I->next()->get(); + String vm = I->next()->get(); - if (vm.find("x")==-1) { // invalid parameter format + if (vm.find("x") == -1) { // invalid parameter format - OS::get_singleton()->print("Invalid -p argument: %s\n",vm.utf8().get_data()); + OS::get_singleton()->print("Invalid -p argument: %s\n", vm.utf8().get_data()); goto error; - - } - int x=vm.get_slice("x",0).to_int(); - int y=vm.get_slice("x",1).to_int(); + int x = vm.get_slice("x", 0).to_int(); + int y = vm.get_slice("x", 1).to_int(); - init_custom_pos=Point2(x,y); - init_use_custom_pos=true; + init_custom_pos = Point2(x, y); + init_use_custom_pos = true; - N=I->next()->next(); + N = I->next()->next(); } else { OS::get_singleton()->print("Invalid -r argument, needs position\n"); goto error; - - } + } else if (I->get() == "-mx") { // video driver - } else if (I->get()=="-mx") { // video driver + init_maximized = true; + } else if (I->get() == "-w") { // video driver - init_maximized=true; - } else if (I->get()=="-w") { // video driver + init_windowed = true; + } else if (I->get() == "-profile") { // video driver - init_windowed=true; - } else if (I->get()=="-profile") { // video driver - - use_debug_profiler=true; - } else if (I->get()=="-vd") { // video driver + use_debug_profiler = true; + } else if (I->get() == "-vd") { // video driver if (I->next()) { - video_driver=I->next()->get(); - N=I->next()->next(); + video_driver = I->next()->get(); + N = I->next()->next(); } else { OS::get_singleton()->print("Invalid -cd argument, needs driver name\n"); goto error; - } - } else if (I->get()=="-lang") { // language + } else if (I->get() == "-lang") { // language if (I->next()) { - locale=I->next()->get(); - N=I->next()->next(); + locale = I->next()->get(); + N = I->next()->next(); } else { OS::get_singleton()->print("Invalid -lang argument, needs language code\n"); goto error; - } - } else if (I->get()=="-ldpi") { // language + } else if (I->get() == "-ldpi") { // language - force_lowdpi=true; - } else if (I->get()=="-rfs") { // language + force_lowdpi = true; + } else if (I->get() == "-rfs") { // language if (I->next()) { - remotefs=I->next()->get(); - N=I->next()->next(); + remotefs = I->next()->get(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get()=="-rfs_pass") { // language + } else if (I->get() == "-rfs_pass") { // language if (I->next()) { - remotefs_pass=I->next()->get(); - N=I->next()->next(); + remotefs_pass = I->next()->get(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get()=="-rthread") { // language + } else if (I->get() == "-rthread") { // language if (I->next()) { - if (I->next()->get()=="safe") - rtm=OS::RENDER_THREAD_SAFE; - else if (I->next()->get()=="unsafe") - rtm=OS::RENDER_THREAD_UNSAFE; - else if (I->next()->get()=="separate") - rtm=OS::RENDER_SEPARATE_THREAD; - + if (I->next()->get() == "safe") + rtm = OS::RENDER_THREAD_SAFE; + else if (I->next()->get() == "unsafe") + rtm = OS::RENDER_THREAD_UNSAFE; + else if (I->next()->get() == "separate") + rtm = OS::RENDER_SEPARATE_THREAD; - N=I->next()->next(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get()=="-ad") { // video driver + } else if (I->get() == "-ad") { // video driver if (I->next()) { - audio_driver=I->next()->get(); - N=I->next()->next(); + audio_driver = I->next()->get(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get()=="-f") { // fullscreen + } else if (I->get() == "-f") { // fullscreen //video_mode.fullscreen=false; - init_fullscreen=true; - } else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor + init_fullscreen = true; + } else if (I->get() == "-e" || I->get() == "-editor") { // fonud editor - editor=true; - } else if (I->get()=="-nowindow") { // fullscreen + editor = true; + } else if (I->get() == "-nowindow") { // fullscreen OS::get_singleton()->set_no_window_mode(true); - } else if (I->get()=="-quiet") { // fullscreen + } else if (I->get() == "-quiet") { // fullscreen - quiet_stdout=true; - } else if (I->get()=="-v") { // fullscreen - OS::get_singleton()->_verbose_stdout=true; - } else if (I->get()=="-path") { // resolution + quiet_stdout = true; + } else if (I->get() == "-v") { // fullscreen + OS::get_singleton()->_verbose_stdout = true; + } else if (I->get() == "-path") { // resolution if (I->next()) { String p = I->next()->get(); - if (OS::get_singleton()->set_cwd(p)==OK) { + if (OS::get_singleton()->set_cwd(p) == OK) { //nothing } else { - game_path=I->next()->get(); //use game_path instead + game_path = I->next()->get(); //use game_path instead } - N=I->next()->next(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get()=="-bp") { // /breakpoints + } else if (I->get() == "-bp") { // /breakpoints if (I->next()) { String bplist = I->next()->get(); - breakpoints= bplist.split(","); - N=I->next()->next(); + breakpoints = bplist.split(","); + N = I->next()->next(); } else { goto error; - } - - } else if (I->get()=="-fdelay") { // resolution + } else if (I->get() == "-fdelay") { // resolution if (I->next()) { - frame_delay=I->next()->get().to_int(); - N=I->next()->next(); + frame_delay = I->next()->get().to_int(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get()=="-timescale") { // resolution + } else if (I->get() == "-timescale") { // resolution if (I->next()) { Engine::get_singleton()->set_time_scale(I->next()->get().to_double()); - N=I->next()->next(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get() == "-pack") { if (I->next()) { @@ -518,66 +489,62 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (I->next()) { - main_pack=I->next()->get(); + main_pack = I->next()->get(); N = I->next()->next(); } else { goto error; }; - } else if (I->get()=="-debug" || I->get()=="-d") { - debug_mode="local"; - } else if (I->get()=="-debugcol" || I->get()=="-dc") { - debug_collisions=true; - } else if (I->get()=="-debugnav" || I->get()=="-dn") { - debug_navigation=true; - } else if (I->get()=="-editor_scene") { + } else if (I->get() == "-debug" || I->get() == "-d") { + debug_mode = "local"; + } else if (I->get() == "-debugcol" || I->get() == "-dc") { + debug_collisions = true; + } else if (I->get() == "-debugnav" || I->get() == "-dn") { + debug_navigation = true; + } else if (I->get() == "-editor_scene") { if (I->next()) { - GlobalConfig::get_singleton()->set("editor_scene",game_path=I->next()->get()); + GlobalConfig::get_singleton()->set("editor_scene", game_path = I->next()->get()); } else { goto error; - } - } else if (I->get()=="-rdebug") { + } else if (I->get() == "-rdebug") { if (I->next()) { - debug_mode="remote"; - debug_host=I->next()->get(); - if (debug_host.find(":")==-1) { //wrong host + debug_mode = "remote"; + debug_host = I->next()->get(); + if (debug_host.find(":") == -1) { //wrong host OS::get_singleton()->print("Invalid debug host string\n"); goto error; } - N=I->next()->next(); + N = I->next()->next(); } else { goto error; - } - } else if (I->get()=="-epid") { + } else if (I->get() == "-epid") { if (I->next()) { - int editor_pid=I->next()->get().to_int(); - GlobalConfig::get_singleton()->set("editor_pid",editor_pid); - N=I->next()->next(); + int editor_pid = I->next()->get().to_int(); + GlobalConfig::get_singleton()->set("editor_pid", editor_pid); + N = I->next()->next(); } else { goto error; - } } else { //test for game path - bool gpfound=false; + bool gpfound = false; - if (!I->get().begins_with("-") && game_path=="") { - DirAccess* da = DirAccess::open(I->get()); - if (da!=NULL) { - game_path=I->get(); - gpfound=true; + if (!I->get().begins_with("-") && game_path == "") { + DirAccess *da = DirAccess::open(I->get()); + if (da != NULL) { + game_path = I->get(); + gpfound = true; memdelete(da); } - } if (!gpfound) { @@ -585,51 +552,50 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } } - I=N; + I = N; } - GLOBAL_DEF("memory/multithread/thread_rid_pool_prealloc",60); + GLOBAL_DEF("memory/multithread/thread_rid_pool_prealloc", 60); - GLOBAL_DEF("network/debug/max_remote_stdout_chars_per_second",2048); - GLOBAL_DEF("network/debug/remote_port",6007); + GLOBAL_DEF("network/debug/max_remote_stdout_chars_per_second", 2048); + GLOBAL_DEF("network/debug/remote_port", 6007); if (debug_mode == "remote") { - ScriptDebuggerRemote *sdr = memnew( ScriptDebuggerRemote ); + ScriptDebuggerRemote *sdr = memnew(ScriptDebuggerRemote); uint16_t debug_port = GLOBAL_GET("network/debug/remote_port"); - if (debug_host.find(":")!=-1) { - debug_port=debug_host.get_slicec(':',1).to_int(); - debug_host=debug_host.get_slicec(':',0); + if (debug_host.find(":") != -1) { + debug_port = debug_host.get_slicec(':', 1).to_int(); + debug_host = debug_host.get_slicec(':', 0); } - Error derr = sdr->connect_to_host(debug_host,debug_port); + Error derr = sdr->connect_to_host(debug_host, debug_port); - if (derr!=OK) { + if (derr != OK) { memdelete(sdr); } else { - script_debugger=sdr; + script_debugger = sdr; } - } else if (debug_mode=="local") { - - script_debugger = memnew( ScriptDebuggerLocal ); + } else if (debug_mode == "local") { + script_debugger = memnew(ScriptDebuggerLocal); } FileAccessNetwork::configure(); - if (remotefs!="") { + if (remotefs != "") { - file_access_network_client=memnew(FileAccessNetworkClient); + file_access_network_client = memnew(FileAccessNetworkClient); int port; - if (remotefs.find(":")!=-1) { - port=remotefs.get_slicec(':',1).to_int(); - remotefs=remotefs.get_slicec(':',0); + if (remotefs.find(":") != -1) { + port = remotefs.get_slicec(':', 1).to_int(); + remotefs = remotefs.get_slicec(':', 0); } else { - port=6010; + port = 6010; } - Error err = file_access_network_client->connect(remotefs,port,remotefs_pass); + Error err = file_access_network_client->connect(remotefs, port, remotefs_pass); if (err) { - OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i\n",remotefs.utf8().get_data(),port); + OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i\n", remotefs.utf8().get_data(), port); goto error; } @@ -638,36 +604,34 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (script_debugger) { //there is a debugger, parse breakpoints - for(int i=0;i<breakpoints.size();i++) { + for (int i = 0; i < breakpoints.size(); i++) { String bp = breakpoints[i]; - int sp=bp.find_last(":"); - if (sp==-1) { - ERR_EXPLAIN("Invalid breakpoint: '"+bp+"', expected file:line format."); - ERR_CONTINUE(sp==-1); + int sp = bp.find_last(":"); + if (sp == -1) { + ERR_EXPLAIN("Invalid breakpoint: '" + bp + "', expected file:line format."); + ERR_CONTINUE(sp == -1); } - script_debugger->insert_breakpoint(bp.substr(sp+1,bp.length()).to_int(),bp.substr(0,sp)); + script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp)); } } - #ifdef TOOLS_ENABLED if (editor) { packed_data->set_disabled(true); globals->set_disable_platform_override(true); - StreamPeerSSL::initialize_certs=false; //will be initialized by editor + StreamPeerSSL::initialize_certs = false; //will be initialized by editor } #endif - - if (globals->setup(game_path,main_pack)!=OK) { + if (globals->setup(game_path, main_pack) != OK) { #ifdef TOOLS_ENABLED - editor=false; + editor = false; #else - OS::get_singleton()->print("error: Couldn't load game path '%s'\n",game_path.ascii().get_data()); + OS::get_singleton()->print("error: Couldn't load game path '%s'\n", game_path.ascii().get_data()); goto error; #endif @@ -675,26 +639,26 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (editor) { main_args.push_back("-editor"); - init_maximized=true; - use_custom_res=false; + init_maximized = true; + use_custom_res = false; } if (bool(GlobalConfig::get_singleton()->get("application/disable_stdout"))) { - quiet_stdout=true; + quiet_stdout = true; } if (bool(GlobalConfig::get_singleton()->get("application/disable_stderr"))) { _print_error_enabled = false; }; if (quiet_stdout) - _print_line_enabled=false; + _print_line_enabled = false; OS::get_singleton()->set_cmdline(execpath, main_args); #ifdef TOOLS_ENABLED - if (main_args.size()==0 && (!GlobalConfig::get_singleton()->has("application/main_loop_type")) && (!GlobalConfig::get_singleton()->has("application/main_scene") || String(GlobalConfig::get_singleton()->get("application/main_scene"))=="")) - use_custom_res=false; //project manager (run without arguments) + if (main_args.size() == 0 && (!GlobalConfig::get_singleton()->has("application/main_loop_type")) && (!GlobalConfig::get_singleton()->has("application/main_scene") || String(GlobalConfig::get_singleton()->get("application/main_scene")) == "")) + use_custom_res = false; //project manager (run without arguments) #endif @@ -703,148 +667,141 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas else input_map->load_from_globals(); //keys for game - if (video_driver=="") // specified in godot.cfg - video_driver=GLOBAL_DEF("display/driver/name",Variant((const char*)OS::get_singleton()->get_video_driver_name(0))); + if (video_driver == "") // specified in godot.cfg + video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0))); if (!force_res && use_custom_res && globals->has("display/window/width")) - video_mode.width=globals->get("display/window/width"); - if (!force_res &&use_custom_res && globals->has("display/window/height")) - video_mode.height=globals->get("display/window/height"); + video_mode.width = globals->get("display/window/width"); + if (!force_res && use_custom_res && globals->has("display/window/height")) + video_mode.height = globals->get("display/window/height"); if (!editor && (!bool(globals->get("display/window/allow_hidpi")) || force_lowdpi)) { - OS::get_singleton()->_allow_hidpi=false; + OS::get_singleton()->_allow_hidpi = false; } if (use_custom_res && globals->has("display/window/fullscreen")) - video_mode.fullscreen=globals->get("display/window/fullscreen"); + video_mode.fullscreen = globals->get("display/window/fullscreen"); if (use_custom_res && globals->has("display/window/resizable")) - video_mode.resizable=globals->get("display/window/resizable"); + video_mode.resizable = globals->get("display/window/resizable"); if (use_custom_res && globals->has("display/window/borderless")) video_mode.borderless_window = globals->get("display/window/borderless"); if (!force_res && use_custom_res && globals->has("display/window/test_width") && globals->has("display/window/test_height")) { int tw = globals->get("display/window/test_width"); int th = globals->get("display/window/test_height"); - if (tw>0 && th>0) { - video_mode.width=tw; - video_mode.height=th; + if (tw > 0 && th > 0) { + video_mode.width = tw; + video_mode.height = th; } } - - GLOBAL_DEF("display/window/width",video_mode.width); - GLOBAL_DEF("display/window/height",video_mode.height); - GLOBAL_DEF("display/window/allow_hidpi",false); - GLOBAL_DEF("display/window/fullscreen",video_mode.fullscreen); - GLOBAL_DEF("display/window/resizable",video_mode.resizable); + GLOBAL_DEF("display/window/width", video_mode.width); + GLOBAL_DEF("display/window/height", video_mode.height); + GLOBAL_DEF("display/window/allow_hidpi", false); + GLOBAL_DEF("display/window/fullscreen", video_mode.fullscreen); + GLOBAL_DEF("display/window/resizable", video_mode.resizable); GLOBAL_DEF("display/window/borderless", video_mode.borderless_window); use_vsync = GLOBAL_DEF("display/window/use_vsync", use_vsync); - GLOBAL_DEF("display/window/test_width",0); - GLOBAL_DEF("display/window/test_height",0); - Engine::get_singleton()->_pixel_snap=GLOBAL_DEF("rendering/2d/use_pixel_snap",false); - OS::get_singleton()->_keep_screen_on=GLOBAL_DEF("display/energy_saving/keep_screen_on",true); - if (rtm==-1) { - rtm=GLOBAL_DEF("rendering/threads/thread_model",OS::RENDER_THREAD_SAFE); - if (rtm>=1) //hack for now - rtm=1; - + GLOBAL_DEF("display/window/test_width", 0); + GLOBAL_DEF("display/window/test_height", 0); + Engine::get_singleton()->_pixel_snap = GLOBAL_DEF("rendering/2d/use_pixel_snap", false); + OS::get_singleton()->_keep_screen_on = GLOBAL_DEF("display/energy_saving/keep_screen_on", true); + if (rtm == -1) { + rtm = GLOBAL_DEF("rendering/threads/thread_model", OS::RENDER_THREAD_SAFE); + if (rtm >= 1) //hack for now + rtm = 1; } - if (rtm>=0 && rtm<3) { + if (rtm >= 0 && rtm < 3) { if (editor) { - rtm=OS::RENDER_THREAD_SAFE; + rtm = OS::RENDER_THREAD_SAFE; } - OS::get_singleton()->_render_thread_mode=OS::RenderThreadMode(rtm); + OS::get_singleton()->_render_thread_mode = OS::RenderThreadMode(rtm); } - - /* Determine Video Driver */ - if (audio_driver=="") { // specified in godot.cfg - audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0)); + if (audio_driver == "") { // specified in godot.cfg + audio_driver = GLOBAL_DEF("audio/driver", OS::get_singleton()->get_audio_driver_name(0)); } + for (int i = 0; i < OS::get_singleton()->get_video_driver_count(); i++) { - for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) { - - if (video_driver==OS::get_singleton()->get_video_driver_name(i)) { + if (video_driver == OS::get_singleton()->get_video_driver_name(i)) { - video_driver_idx=i; + video_driver_idx = i; break; } } - if (video_driver_idx<0) { + if (video_driver_idx < 0) { - OS::get_singleton()->alert( "Invalid Video Driver: "+video_driver ); + OS::get_singleton()->alert("Invalid Video Driver: " + video_driver); video_driver_idx = 0; //goto error; } - for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) { + for (int i = 0; i < OS::get_singleton()->get_audio_driver_count(); i++) { - if (audio_driver==OS::get_singleton()->get_audio_driver_name(i)) { + if (audio_driver == OS::get_singleton()->get_audio_driver_name(i)) { - audio_driver_idx=i; + audio_driver_idx = i; break; } } - if (audio_driver_idx<0) { + if (audio_driver_idx < 0) { - OS::get_singleton()->alert( "Invalid Audio Driver: "+audio_driver ); + OS::get_singleton()->alert("Invalid Audio Driver: " + audio_driver); audio_driver_idx = 0; //goto error; } { - String orientation = GLOBAL_DEF("display/handheld/orientation","landscape"); + String orientation = GLOBAL_DEF("display/handheld/orientation", "landscape"); - if (orientation=="portrait") + if (orientation == "portrait") OS::get_singleton()->set_screen_orientation(OS::SCREEN_PORTRAIT); - else if (orientation=="reverse_landscape") + else if (orientation == "reverse_landscape") OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_LANDSCAPE); - else if (orientation=="reverse_portrait") + else if (orientation == "reverse_portrait") OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_PORTRAIT); - else if (orientation=="sensor_landscape") + else if (orientation == "sensor_landscape") OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_LANDSCAPE); - else if (orientation=="sensor_portrait") + else if (orientation == "sensor_portrait") OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_PORTRAIT); - else if (orientation=="sensor") + else if (orientation == "sensor") OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR); else OS::get_singleton()->set_screen_orientation(OS::SCREEN_LANDSCAPE); } - - Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/fixed_fps",60)); - Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/fps/force_fps",0)); + Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/fixed_fps", 60)); + Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/fps/force_fps", 0)); GLOBAL_DEF("debug/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()); if (!OS::get_singleton()->_verbose_stdout) //overrided - OS::get_singleton()->_verbose_stdout=GLOBAL_DEF("debug/stdout/verbose_stdout",false); + OS::get_singleton()->_verbose_stdout = GLOBAL_DEF("debug/stdout/verbose_stdout", false); - if (frame_delay==0) { - frame_delay=GLOBAL_DEF("application/frame_delay_msec",0); + if (frame_delay == 0) { + frame_delay = GLOBAL_DEF("application/frame_delay_msec", 0); } Engine::get_singleton()->set_frame_delay(frame_delay); - message_queue = memnew( MessageQueue ); + message_queue = memnew(MessageQueue); GlobalConfig::get_singleton()->register_global_defaults(); if (p_second_phase) return setup2(); - return OK; - error: +error: - video_driver=""; - audio_driver=""; - game_path=""; + video_driver = ""; + audio_driver = ""; + game_path = ""; args.clear(); main_args.clear(); @@ -856,7 +813,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (input_map) memdelete(input_map); if (translation_server) - memdelete( translation_server ); + memdelete(translation_server); if (globals) memdelete(globals); if (engine) @@ -868,9 +825,9 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (file_access_network_client) memdelete(file_access_network_client); -// Note 1: *zip_packed_data live into *packed_data -// Note 2: PackedData::~PackedData destroy this. -/* + // Note 1: *zip_packed_data live into *packed_data + // Note 2: PackedData::~PackedData destroy this. + /* #ifdef MINIZIP_ENABLED if (zip_packed_data) memdelete( zip_packed_data ); @@ -883,24 +840,23 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas OS::get_singleton()->_cmdline.clear(); if (message_queue) - memdelete( message_queue); + memdelete(message_queue); OS::get_singleton()->finalize_core(); - locale=String(); + locale = String(); return ERR_INVALID_PARAMETER; } Error Main::setup2() { - - OS::get_singleton()->initialize(video_mode,video_driver_idx,audio_driver_idx); + OS::get_singleton()->initialize(video_mode, video_driver_idx, audio_driver_idx); if (init_use_custom_pos) { OS::get_singleton()->set_window_position(init_custom_pos); } //right moment to create and initialize the audio server - audio_server = memnew( AudioServer ); + audio_server = memnew(AudioServer); audio_server->init(); OS::get_singleton()->set_use_vsync(use_vsync); @@ -909,12 +865,12 @@ Error Main::setup2() { MAIN_PRINT("Main: Setup Logo"); - bool show_logo=true; + bool show_logo = true; #ifdef JAVASCRIPT_ENABLED - show_logo=false; + show_logo = false; #endif - if (init_screen!=-1) { + if (init_screen != -1) { OS::get_singleton()->set_current_screen(init_screen); } if (init_windowed) { @@ -926,32 +882,32 @@ Error Main::setup2() { } MAIN_PRINT("Main: Load Remaps"); - Color clear = GLOBAL_DEF("rendering/viewport/default_clear_color",Color(0.3,0.3,0.3)); + Color clear = GLOBAL_DEF("rendering/viewport/default_clear_color", Color(0.3, 0.3, 0.3)); VisualServer::get_singleton()->set_default_clear_color(clear); if (show_logo) { //boot logo! - String boot_logo_path=GLOBAL_DEF("application/boot_splash",String()); - bool boot_logo_scale=GLOBAL_DEF("application/boot_splash_fullsize",true); - GlobalConfig::get_singleton()->set_custom_property_info("application/boot_splash",PropertyInfo(Variant::STRING,"application/boot_splash",PROPERTY_HINT_FILE,"*.png")); + String boot_logo_path = GLOBAL_DEF("application/boot_splash", String()); + bool boot_logo_scale = GLOBAL_DEF("application/boot_splash_fullsize", true); + GlobalConfig::get_singleton()->set_custom_property_info("application/boot_splash", PropertyInfo(Variant::STRING, "application/boot_splash", PROPERTY_HINT_FILE, "*.png")); Image boot_logo; boot_logo_path = boot_logo_path.strip_edges(); - if (boot_logo_path!=String() /*&& FileAccess::exists(boot_logo_path)*/) { - print_line("Boot splash path: "+boot_logo_path); + if (boot_logo_path != String() /*&& FileAccess::exists(boot_logo_path)*/) { + print_line("Boot splash path: " + boot_logo_path); Error err = boot_logo.load(boot_logo_path); if (err) ERR_PRINTS("Non-existing or invalid boot splash at: " + boot_logo_path + ". Loading default splash."); } if (!boot_logo.empty()) { - OS::get_singleton()->_msec_splash=OS::get_singleton()->get_ticks_msec(); + OS::get_singleton()->_msec_splash = OS::get_singleton()->get_ticks_msec(); Color boot_bg = GLOBAL_DEF("application/boot_bg_color", clear); - VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg,boot_logo_scale); + VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg, boot_logo_scale); #ifndef TOOLS_ENABLED - //no tools, so free the boot logo (no longer needed) - //GlobalConfig::get_singleton()->set("application/boot_logo",Image()); +//no tools, so free the boot logo (no longer needed) +//GlobalConfig::get_singleton()->set("application/boot_logo",Image()); #endif } else { @@ -963,7 +919,7 @@ Error Main::setup2() { MAIN_PRINT("Main: ClearColor"); VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color); MAIN_PRINT("Main: Image"); - VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color,false); + VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color, false); #endif } @@ -972,13 +928,13 @@ Error Main::setup2() { } MAIN_PRINT("Main: DCC"); - VisualServer::get_singleton()->set_default_clear_color(GLOBAL_DEF("rendering/viewport/default_clear_color",Color(0.3,0.3,0.3))); + VisualServer::get_singleton()->set_default_clear_color(GLOBAL_DEF("rendering/viewport/default_clear_color", Color(0.3, 0.3, 0.3))); MAIN_PRINT("Main: END"); - GLOBAL_DEF("application/icon",String()); - GlobalConfig::get_singleton()->set_custom_property_info("application/icon",PropertyInfo(Variant::STRING,"application/icon",PROPERTY_HINT_FILE,"*.png,*.webp")); + GLOBAL_DEF("application/icon", String()); + GlobalConfig::get_singleton()->set_custom_property_info("application/icon", PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.webp")); - if (bool(GLOBAL_DEF("display/handheld/emulate_touchscreen",false))) { + if (bool(GLOBAL_DEF("display/handheld/emulate_touchscreen", false))) { if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton() && !editor) { //only if no touchscreen ui hint, set emulation InputDefault *id = Input::get_singleton()->cast_to<InputDefault>(); @@ -987,8 +943,6 @@ Error Main::setup2() { } } - - MAIN_PRINT("Main: Load Remaps"); MAIN_PRINT("Main: Load Scene Types"); @@ -996,18 +950,18 @@ Error Main::setup2() { register_scene_types(); register_server_types(); - GLOBAL_DEF("display/mouse_cursor/custom_image",String()); - GLOBAL_DEF("display/mouse_cursor/custom_image_hotspot",Vector2()); - GlobalConfig::get_singleton()->set_custom_property_info("display/mouse_cursor/custom_image",PropertyInfo(Variant::STRING,"display/mouse_cursor/custom_image",PROPERTY_HINT_FILE,"*.png,*.webp")); + GLOBAL_DEF("display/mouse_cursor/custom_image", String()); + GLOBAL_DEF("display/mouse_cursor/custom_image_hotspot", Vector2()); + GlobalConfig::get_singleton()->set_custom_property_info("display/mouse_cursor/custom_image", PropertyInfo(Variant::STRING, "display/mouse_cursor/custom_image", PROPERTY_HINT_FILE, "*.png,*.webp")); - if (String(GlobalConfig::get_singleton()->get("display/mouse_cursor/custom_image"))!=String()) { + if (String(GlobalConfig::get_singleton()->get("display/mouse_cursor/custom_image")) != String()) { //print_line("use custom cursor"); - Ref<Texture> cursor=ResourceLoader::load(GlobalConfig::get_singleton()->get("display/mouse_cursor/custom_image")); + Ref<Texture> cursor = ResourceLoader::load(GlobalConfig::get_singleton()->get("display/mouse_cursor/custom_image")); if (cursor.is_valid()) { //print_line("loaded ok"); Vector2 hotspot = GlobalConfig::get_singleton()->get("display/mouse_cursor/custom_image_hotspot"); - Input::get_singleton()->set_custom_mouse_cursor(cursor,hotspot); + Input::get_singleton()->set_custom_mouse_cursor(cursor, hotspot); } } #ifdef TOOLS_ENABLED @@ -1028,43 +982,39 @@ Error Main::setup2() { MAIN_PRINT("Main: Load Translations"); translation_server->setup(); //register translations, load them, etc. - if (locale!="") { + if (locale != "") { translation_server->set_locale(locale); } translation_server->load_translations(); - audio_server->load_default_bus_layout(); if (use_debug_profiler && script_debugger) { script_debugger->profiling_start(); } - _start_success=true; - locale=String(); + _start_success = true; + locale = String(); ClassDB::set_current_api(ClassDB::API_NONE); //no more api is registered at this point if (OS::get_singleton()->is_stdout_verbose()) { - print_line("CORE API HASH: "+itos(ClassDB::get_api_hash(ClassDB::API_CORE))); - print_line("EDITOR API HASH: "+itos(ClassDB::get_api_hash(ClassDB::API_EDITOR))); + print_line("CORE API HASH: " + itos(ClassDB::get_api_hash(ClassDB::API_CORE))); + print_line("EDITOR API HASH: " + itos(ClassDB::get_api_hash(ClassDB::API_EDITOR))); } MAIN_PRINT("Main: Done"); return OK; - } - - bool Main::start() { - ERR_FAIL_COND_V(!_start_success,false); + ERR_FAIL_COND_V(!_start_success, false); - bool editor=false; + bool editor = false; String doc_tool; List<String> removal_docs; - bool doc_base=true; + bool doc_base = true; String game_path; String script; String test; @@ -1072,52 +1022,52 @@ bool Main::start() { String _export_platform; String _import; String _import_script; - bool noquit=false; - bool export_debug=false; + bool noquit = false; + bool export_debug = false; bool project_manager_request = false; List<String> args = OS::get_singleton()->get_cmdline_args(); - for (int i=0;i<args.size();i++) { + for (int i = 0; i < args.size(); i++) { //parameters that do not have an argument to the right - if (args[i]=="-nodocbase") { - doc_base=false; - } else if (args[i]=="-noquit") { - noquit=true; - } else if (args[i]=="-editor" || args[i]=="-e") { - editor=true; + if (args[i] == "-nodocbase") { + doc_base = false; + } else if (args[i] == "-noquit") { + noquit = true; + } else if (args[i] == "-editor" || args[i] == "-e") { + editor = true; } else if (args[i] == "-pm" || args[i] == "-project_manager") { project_manager_request = true; } else if (args[i].length() && args[i][0] != '-' && game_path == "") { - game_path=args[i]; + game_path = args[i]; } //parameters that have an argument to the right - else if (i < (args.size()-1)) { - bool parsed_pair=true; - if (args[i]=="-doctool") { - doc_tool=args[i+1]; - for(int j=i+2; j<args.size();j++) + else if (i < (args.size() - 1)) { + bool parsed_pair = true; + if (args[i] == "-doctool") { + doc_tool = args[i + 1]; + for (int j = i + 2; j < args.size(); j++) removal_docs.push_back(args[j]); - } else if (args[i]=="-script" || args[i]=="-s") { - script=args[i+1]; - } else if (args[i]=="-level" || args[i]=="-l") { - Engine::get_singleton()->_custom_level=args[i+1]; - } else if (args[i]=="-test") { - test=args[i+1]; - } else if (args[i]=="-export") { - editor=true; //needs editor - _export_platform=args[i+1]; - } else if (args[i]=="-export_debug") { - editor=true; //needs editor - _export_platform=args[i+1]; - export_debug=true; - } else if (args[i]=="-import") { - editor=true; //needs editor - _import=args[i+1]; - } else if (args[i]=="-import_script") { - editor=true; //needs editor - _import_script=args[i+1]; + } else if (args[i] == "-script" || args[i] == "-s") { + script = args[i + 1]; + } else if (args[i] == "-level" || args[i] == "-l") { + Engine::get_singleton()->_custom_level = args[i + 1]; + } else if (args[i] == "-test") { + test = args[i + 1]; + } else if (args[i] == "-export") { + editor = true; //needs editor + _export_platform = args[i + 1]; + } else if (args[i] == "-export_debug") { + editor = true; //needs editor + _export_platform = args[i + 1]; + export_debug = true; + } else if (args[i] == "-import") { + editor = true; //needs editor + _import = args[i + 1]; + } else if (args[i] == "-import_script") { + editor = true; //needs editor + _import_script = args[i + 1]; } else { // The parameter does not match anything known, don't skip the next argument - parsed_pair=false; + parsed_pair = false; } if (parsed_pair) { i++; @@ -1125,26 +1075,24 @@ bool Main::start() { } } - GLOBAL_DEF("editor/active",editor); - + GLOBAL_DEF("editor/active", editor); String main_loop_type; #ifdef TOOLS_ENABLED - if(doc_tool!="") { + if (doc_tool != "") { DocData doc; doc.generate(doc_base); DocData docsrc; - if (docsrc.load(doc_tool)==OK) { + if (docsrc.load(doc_tool) == OK) { print_line("Doc exists. Merging.."); doc.merge_from(docsrc); } else { print_line("No Doc exists. Generating empty."); - } - for(List<String>::Element* E= removal_docs.front(); E; E=E->next()) { + for (List<String>::Element *E = removal_docs.front(); E; E = E->next()) { DocData rmdoc; if (rmdoc.load(E->get()) == OK) { print_line(String("Removing classes in ") + E->get()); @@ -1157,76 +1105,72 @@ bool Main::start() { return false; } - #endif - if (_export_platform!="") { - if (game_path=="") { - String err="Command line param "; - err+=export_debug?"-export_debug":"-export"; - err+=" passed but no destination path given.\n"; - err+="Please specify the binary's file path to export to. Aborting export."; + if (_export_platform != "") { + if (game_path == "") { + String err = "Command line param "; + err += export_debug ? "-export_debug" : "-export"; + err += " passed but no destination path given.\n"; + err += "Please specify the binary's file path to export to. Aborting export."; ERR_PRINT(err.utf8().get_data()); return false; } } - if(script=="" && game_path=="" && String(GLOBAL_DEF("application/main_scene",""))!="") { - game_path=GLOBAL_DEF("application/main_scene",""); + if (script == "" && game_path == "" && String(GLOBAL_DEF("application/main_scene", "")) != "") { + game_path = GLOBAL_DEF("application/main_scene", ""); } - - MainLoop *main_loop=NULL; + MainLoop *main_loop = NULL; if (editor) { main_loop = memnew(SceneTree); }; - if (test!="") { + if (test != "") { #ifdef DEBUG_ENABLED - main_loop = test_main(test,args); + main_loop = test_main(test, args); if (!main_loop) return false; #endif - } else if (script!="") { + } else if (script != "") { Ref<Script> script_res = ResourceLoader::load(script); - ERR_EXPLAIN("Can't load script: "+script); - ERR_FAIL_COND_V(script_res.is_null(),false); - - if( script_res->can_instance() /*&& script_res->inherits_from("SceneTreeScripted")*/) { + ERR_EXPLAIN("Can't load script: " + script); + ERR_FAIL_COND_V(script_res.is_null(), false); + if (script_res->can_instance() /*&& script_res->inherits_from("SceneTreeScripted")*/) { - StringName instance_type=script_res->get_instance_base_type(); + StringName instance_type = script_res->get_instance_base_type(); Object *obj = ClassDB::instance(instance_type); - MainLoop *script_loop = obj?obj->cast_to<MainLoop>():NULL; + MainLoop *script_loop = obj ? obj->cast_to<MainLoop>() : NULL; if (!script_loop) { if (obj) memdelete(obj); - ERR_EXPLAIN("Can't load script '"+script+"', it does not inherit from a MainLoop type"); - ERR_FAIL_COND_V(!script_loop,false); + ERR_EXPLAIN("Can't load script '" + script + "', it does not inherit from a MainLoop type"); + ERR_FAIL_COND_V(!script_loop, false); } - script_loop->set_init_script(script_res); - main_loop=script_loop; + main_loop = script_loop; } else { return false; } } else { - main_loop_type=GLOBAL_DEF("application/main_loop_type",""); + main_loop_type = GLOBAL_DEF("application/main_loop_type", ""); } - if (!main_loop && main_loop_type=="") - main_loop_type="SceneTree"; + if (!main_loop && main_loop_type == "") + main_loop_type = "SceneTree"; if (!main_loop) { if (!ClassDB::class_exists(main_loop_type)) { - OS::get_singleton()->alert("godot: error: MainLoop type doesn't exist: "+main_loop_type); + OS::get_singleton()->alert("godot: error: MainLoop type doesn't exist: " + main_loop_type); return false; } else { @@ -1236,13 +1180,12 @@ bool Main::start() { ERR_FAIL_V(false); } - main_loop=ml->cast_to<MainLoop>(); + main_loop = ml->cast_to<MainLoop>(); if (!main_loop) { memdelete(ml); ERR_EXPLAIN("Invalid MainLoop type"); ERR_FAIL_V(false); - } } } @@ -1259,20 +1202,19 @@ bool Main::start() { } #ifdef TOOLS_ENABLED - - EditorNode *editor_node=NULL; + EditorNode *editor_node = NULL; if (editor) { - editor_node = memnew( EditorNode ); + editor_node = memnew(EditorNode); sml->get_root()->add_child(editor_node); //root_node->set_editor(editor); //startup editor - if (_export_platform!="") { + if (_export_platform != "") { - editor_node->export_platform(_export_platform,game_path,export_debug,"",true); - game_path=""; //no load anything + editor_node->export_platform(_export_platform, game_path, export_debug, "", true); + game_path = ""; //no load anything } } #endif @@ -1280,117 +1222,112 @@ bool Main::start() { if (!editor) { //standard helpers that can be changed from main config - String stretch_mode = GLOBAL_DEF("display/stretch/mode","disabled"); - String stretch_aspect = GLOBAL_DEF("display/stretch/aspect","ignore"); - Size2i stretch_size = Size2(GLOBAL_DEF("display/screen/width",0),GLOBAL_DEF("display/screen/height",0)); + String stretch_mode = GLOBAL_DEF("display/stretch/mode", "disabled"); + String stretch_aspect = GLOBAL_DEF("display/stretch/aspect", "ignore"); + Size2i stretch_size = Size2(GLOBAL_DEF("display/screen/width", 0), GLOBAL_DEF("display/screen/height", 0)); - SceneTree::StretchMode sml_sm=SceneTree::STRETCH_MODE_DISABLED; - if (stretch_mode=="2d") - sml_sm=SceneTree::STRETCH_MODE_2D; - else if (stretch_mode=="viewport") - sml_sm=SceneTree::STRETCH_MODE_VIEWPORT; + SceneTree::StretchMode sml_sm = SceneTree::STRETCH_MODE_DISABLED; + if (stretch_mode == "2d") + sml_sm = SceneTree::STRETCH_MODE_2D; + else if (stretch_mode == "viewport") + sml_sm = SceneTree::STRETCH_MODE_VIEWPORT; - SceneTree::StretchAspect sml_aspect=SceneTree::STRETCH_ASPECT_IGNORE; - if (stretch_aspect=="keep") - sml_aspect=SceneTree::STRETCH_ASPECT_KEEP; - else if (stretch_aspect=="keep_width") - sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_WIDTH; - else if (stretch_aspect=="keep_height") - sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_HEIGHT; + SceneTree::StretchAspect sml_aspect = SceneTree::STRETCH_ASPECT_IGNORE; + if (stretch_aspect == "keep") + sml_aspect = SceneTree::STRETCH_ASPECT_KEEP; + else if (stretch_aspect == "keep_width") + sml_aspect = SceneTree::STRETCH_ASPECT_KEEP_WIDTH; + else if (stretch_aspect == "keep_height") + sml_aspect = SceneTree::STRETCH_ASPECT_KEEP_HEIGHT; - sml->set_screen_stretch(sml_sm,sml_aspect,stretch_size); + sml->set_screen_stretch(sml_sm, sml_aspect, stretch_size); - sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true)); - sml->set_quit_on_go_back(GLOBAL_DEF("application/quit_on_go_back",true)); + sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit", true)); + sml->set_quit_on_go_back(GLOBAL_DEF("application/quit_on_go_back", true)); String appname = GlobalConfig::get_singleton()->get("application/name"); appname = TranslationServer::get_singleton()->translate(appname); OS::get_singleton()->set_window_title(appname); - int shadow_atlas_size = GLOBAL_DEF("rendering/shadow_atlas/size",2048); - int shadow_atlas_q0_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_0_subdiv",2); - int shadow_atlas_q1_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_1_subdiv",2); - int shadow_atlas_q2_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_2_subdiv",3); - int shadow_atlas_q3_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_3_subdiv",4); + int shadow_atlas_size = GLOBAL_DEF("rendering/shadow_atlas/size", 2048); + int shadow_atlas_q0_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_0_subdiv", 2); + int shadow_atlas_q1_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_1_subdiv", 2); + int shadow_atlas_q2_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_2_subdiv", 3); + int shadow_atlas_q3_subdiv = GLOBAL_DEF("rendering/shadow_atlas/quadrant_3_subdiv", 4); sml->get_root()->set_shadow_atlas_size(shadow_atlas_size); - sml->get_root()->set_shadow_atlas_quadrant_subdiv(0,Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q0_subdiv)); - sml->get_root()->set_shadow_atlas_quadrant_subdiv(1,Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q1_subdiv)); - sml->get_root()->set_shadow_atlas_quadrant_subdiv(2,Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q2_subdiv)); - sml->get_root()->set_shadow_atlas_quadrant_subdiv(3,Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q3_subdiv)); + sml->get_root()->set_shadow_atlas_quadrant_subdiv(0, Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q0_subdiv)); + sml->get_root()->set_shadow_atlas_quadrant_subdiv(1, Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q1_subdiv)); + sml->get_root()->set_shadow_atlas_quadrant_subdiv(2, Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q2_subdiv)); + sml->get_root()->set_shadow_atlas_quadrant_subdiv(3, Viewport::ShadowAtlasQuadrantSubdiv(shadow_atlas_q3_subdiv)); } else { - GLOBAL_DEF("display/stretch/mode","disabled"); - GlobalConfig::get_singleton()->set_custom_property_info("display/stretch/mode",PropertyInfo(Variant::STRING,"display/stretch/mode",PROPERTY_HINT_ENUM,"disabled,2d,viewport")); - GLOBAL_DEF("display/stretch/aspect","ignore"); - GlobalConfig::get_singleton()->set_custom_property_info("display/stretch/aspect",PropertyInfo(Variant::STRING,"display/stretch/aspect",PROPERTY_HINT_ENUM,"ignore,keep,keep_width,keep_height")); - sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true)); - sml->set_quit_on_go_back(GLOBAL_DEF("application/quit_on_go_back",true)); + GLOBAL_DEF("display/stretch/mode", "disabled"); + GlobalConfig::get_singleton()->set_custom_property_info("display/stretch/mode", PropertyInfo(Variant::STRING, "display/stretch/mode", PROPERTY_HINT_ENUM, "disabled,2d,viewport")); + GLOBAL_DEF("display/stretch/aspect", "ignore"); + GlobalConfig::get_singleton()->set_custom_property_info("display/stretch/aspect", PropertyInfo(Variant::STRING, "display/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height")); + sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit", true)); + sml->set_quit_on_go_back(GLOBAL_DEF("application/quit_on_go_back", true)); - GLOBAL_DEF("rendering/shadow_atlas/size",2048); - GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/size",PropertyInfo(Variant::INT,"rendering/shadow_atlas/size",PROPERTY_HINT_RANGE,"256,16384")); + GLOBAL_DEF("rendering/shadow_atlas/size", 2048); + GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384")); - GLOBAL_DEF("rendering/shadow_atlas/quadrant_0_subdiv",2); - GLOBAL_DEF("rendering/shadow_atlas/quadrant_1_subdiv",2); - GLOBAL_DEF("rendering/shadow_atlas/quadrant_2_subdiv",3); - GLOBAL_DEF("rendering/shadow_atlas/quadrant_3_subdiv",4); - GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_0_subdiv",PropertyInfo(Variant::INT,"rendering/shadow_atlas/quadrant_0_subdiv",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); - GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_1_subdiv",PropertyInfo(Variant::INT,"rendering/shadow_atlas/quadrant_1_subdiv",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); - GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_2_subdiv",PropertyInfo(Variant::INT,"rendering/shadow_atlas/quadrant_2_subdiv",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); - GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_3_subdiv",PropertyInfo(Variant::INT,"rendering/shadow_atlas/quadrant_3_subdiv",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); + GLOBAL_DEF("rendering/shadow_atlas/quadrant_0_subdiv", 2); + GLOBAL_DEF("rendering/shadow_atlas/quadrant_1_subdiv", 2); + GLOBAL_DEF("rendering/shadow_atlas/quadrant_2_subdiv", 3); + GLOBAL_DEF("rendering/shadow_atlas/quadrant_3_subdiv", 4); + GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/shadow_atlas/quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); + GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/shadow_atlas/quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); + GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/shadow_atlas/quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); + GlobalConfig::get_singleton()->set_custom_property_info("rendering/shadow_atlas/quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/shadow_atlas/quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); } - String local_game_path; - if (game_path!="" && !project_manager_request) { + if (game_path != "" && !project_manager_request) { - local_game_path=game_path.replace("\\","/"); + local_game_path = game_path.replace("\\", "/"); if (!local_game_path.begins_with("res://")) { - bool absolute=(local_game_path.size()>1) && (local_game_path[0]=='/' || local_game_path[1]==':'); + bool absolute = (local_game_path.size() > 1) && (local_game_path[0] == '/' || local_game_path[1] == ':'); if (!absolute) { if (GlobalConfig::get_singleton()->is_using_datapack()) { - local_game_path="res://"+local_game_path; + local_game_path = "res://" + local_game_path; } else { - int sep=local_game_path.find_last("/"); + int sep = local_game_path.find_last("/"); - if (sep==-1) { + if (sep == -1) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - local_game_path=da->get_current_dir()+"/"+local_game_path; - memdelete(da) ; + local_game_path = da->get_current_dir() + "/" + local_game_path; + memdelete(da); } else { - DirAccess *da = DirAccess::open(local_game_path.substr(0,sep)); + DirAccess *da = DirAccess::open(local_game_path.substr(0, sep)); if (da) { - local_game_path=da->get_current_dir()+"/"+local_game_path.substr(sep+1,local_game_path.length()); + local_game_path = da->get_current_dir() + "/" + local_game_path.substr(sep + 1, local_game_path.length()); memdelete(da); } } } - } } - local_game_path=GlobalConfig::get_singleton()->localize_path(local_game_path); + local_game_path = GlobalConfig::get_singleton()->localize_path(local_game_path); #ifdef TOOLS_ENABLED if (editor) { - - if (_import!="") { + if (_import != "") { //editor_node->import_scene(_import,local_game_path,_import_script); if (!noquit) sml->quit(); - game_path=""; //no load anything + game_path = ""; //no load anything } else { Error serr = editor_node->load_scene(local_game_path); - - } OS::get_singleton()->set_context(OS::CONTEXT_EDITOR); @@ -1400,71 +1337,70 @@ bool Main::start() { } if (!project_manager_request && !editor) { - if (game_path!="" || script!="") { + if (game_path != "" || script != "") { //autoload List<PropertyInfo> props; GlobalConfig::get_singleton()->get_property_list(&props); //first pass, add the constants so they exist before any script is loaded - for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) { + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { String s = E->get().name; if (!s.begins_with("autoload/")) continue; - String name = s.get_slicec('/',1); + String name = s.get_slicec('/', 1); String path = GlobalConfig::get_singleton()->get(s); - bool global_var=false; + bool global_var = false; if (path.begins_with("*")) { - global_var=true; + global_var = true; } if (global_var) { - for(int i=0;i<ScriptServer::get_language_count();i++) { - ScriptServer::get_language(i)->add_global_constant(name,Variant()); + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->add_global_constant(name, Variant()); } } - } //second pass, load into global constants - List<Node*> to_add; - for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) { + List<Node *> to_add; + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { String s = E->get().name; if (!s.begins_with("autoload/")) continue; - String name = s.get_slicec('/',1); + String name = s.get_slicec('/', 1); String path = GlobalConfig::get_singleton()->get(s); - bool global_var=false; + bool global_var = false; if (path.begins_with("*")) { - global_var=true; - path=path.substr(1,path.length()-1); + global_var = true; + path = path.substr(1, path.length() - 1); } RES res = ResourceLoader::load(path); - ERR_EXPLAIN("Can't autoload: "+path); + ERR_EXPLAIN("Can't autoload: " + path); ERR_CONTINUE(res.is_null()); - Node *n=NULL; + Node *n = NULL; if (res->is_class("PackedScene")) { Ref<PackedScene> ps = res; - n=ps->instance(); + n = ps->instance(); } else if (res->is_class("Script")) { Ref<Script> s = res; StringName ibt = s->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt,"Node"); - ERR_EXPLAIN("Script does not inherit a Node: "+path); - ERR_CONTINUE( !valid_type ); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_EXPLAIN("Script does not inherit a Node: " + path); + ERR_CONTINUE(!valid_type); Object *obj = ClassDB::instance(ibt); - ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: "+String(ibt)); - ERR_CONTINUE( obj==NULL ); + ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); + ERR_CONTINUE(obj == NULL); n = obj->cast_to<Node>(); n->set_script(s.get_ref_ptr()); } - ERR_EXPLAIN("Path in autoload not a node or script: "+path); + ERR_EXPLAIN("Path in autoload not a node or script: " + path); ERR_CONTINUE(!n); n->set_name(name); @@ -1473,35 +1409,34 @@ bool Main::start() { to_add.push_back(n); if (global_var) { - for(int i=0;i<ScriptServer::get_language_count();i++) { - ScriptServer::get_language(i)->add_global_constant(name,n); + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->add_global_constant(name, n); } } - } - for(List<Node*>::Element *E=to_add.front();E;E=E->next()) { + for (List<Node *>::Element *E = to_add.front(); E; E = E->next()) { sml->get_root()->add_child(E->get()); } //singletons } - if (game_path!="") { - Node *scene=NULL; + if (game_path != "") { + Node *scene = NULL; Ref<PackedScene> scenedata = ResourceLoader::load(local_game_path); if (scenedata.is_valid()) - scene=scenedata->instance(); + scene = scenedata->instance(); - ERR_EXPLAIN("Failed loading scene: "+local_game_path); - ERR_FAIL_COND_V(!scene,false) + ERR_EXPLAIN("Failed loading scene: " + local_game_path); + ERR_FAIL_COND_V(!scene, false) //sml->get_root()->add_child(scene); sml->add_current_scene(scene); - String iconpath = GLOBAL_DEF("application/icon","Variant()"); - if (iconpath!="") { + String iconpath = GLOBAL_DEF("application/icon", "Variant()"); + if (iconpath != "") { Image icon; - if (icon.load(iconpath)==OK) + if (icon.load(iconpath) == OK) OS::get_singleton()->set_icon(icon); } } @@ -1529,10 +1464,10 @@ bool Main::start() { }; } */ - if (project_manager_request || (script=="" && test=="" && game_path=="" && !editor)) { + if (project_manager_request || (script == "" && test == "" && game_path == "" && !editor)) { - ProjectManager *pmanager = memnew( ProjectManager ); - ProgressDialog *progress_dialog = memnew( ProgressDialog ); + ProjectManager *pmanager = memnew(ProjectManager); + ProgressDialog *progress_dialog = memnew(ProgressDialog); pmanager->add_child(progress_dialog); sml->get_root()->add_child(pmanager); OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN); @@ -1541,57 +1476,56 @@ bool Main::start() { #endif } - OS::get_singleton()->set_main_loop( main_loop ); + OS::get_singleton()->set_main_loop(main_loop); return true; } -uint64_t Main::last_ticks=0; -uint64_t Main::target_ticks=0; -float Main::time_accum=0; -uint32_t Main::frames=0; -uint32_t Main::frame=0; +uint64_t Main::last_ticks = 0; +uint64_t Main::target_ticks = 0; +float Main::time_accum = 0; +uint32_t Main::frames = 0; +uint32_t Main::frame = 0; bool Main::force_redraw_requested = false; //for performance metrics -static uint64_t fixed_process_max=0; -static uint64_t idle_process_max=0; - +static uint64_t fixed_process_max = 0; +static uint64_t idle_process_max = 0; bool Main::iteration() { - uint64_t ticks=OS::get_singleton()->get_ticks_usec(); - uint64_t ticks_elapsed=ticks-last_ticks; + uint64_t ticks = OS::get_singleton()->get_ticks_usec(); + uint64_t ticks_elapsed = ticks - last_ticks; - double step=(double)ticks_elapsed / 1000000.0; - float frame_slice=1.0/Engine::get_singleton()->get_iterations_per_second(); + double step = (double)ticks_elapsed / 1000000.0; + float frame_slice = 1.0 / Engine::get_singleton()->get_iterations_per_second(); /* if (time_accum+step < frame_slice) return false; */ - uint64_t fixed_process_ticks=0; - uint64_t idle_process_ticks=0; + uint64_t fixed_process_ticks = 0; + uint64_t idle_process_ticks = 0; - frame+=ticks_elapsed; + frame += ticks_elapsed; - last_ticks=ticks; + last_ticks = ticks; - if (step>frame_slice*8) - step=frame_slice*8; + if (step > frame_slice * 8) + step = frame_slice * 8; - time_accum+=step; + time_accum += step; float time_scale = Engine::get_singleton()->get_time_scale(); - bool exit=false; + bool exit = false; int iters = 0; - Engine::get_singleton()->_in_fixed=true; + Engine::get_singleton()->_in_fixed = true; - while(time_accum>frame_slice) { + while (time_accum > frame_slice) { uint64_t fixed_begin = OS::get_singleton()->get_ticks_usec(); @@ -1601,39 +1535,38 @@ bool Main::iteration() { Physics2DServer::get_singleton()->sync(); Physics2DServer::get_singleton()->flush_queries(); - if (OS::get_singleton()->get_main_loop()->iteration( frame_slice*time_scale )) { - exit=true; + if (OS::get_singleton()->get_main_loop()->iteration(frame_slice * time_scale)) { + exit = true; break; } message_queue->flush(); - PhysicsServer::get_singleton()->step(frame_slice*time_scale); + PhysicsServer::get_singleton()->step(frame_slice * time_scale); Physics2DServer::get_singleton()->end_sync(); - Physics2DServer::get_singleton()->step(frame_slice*time_scale); + Physics2DServer::get_singleton()->step(frame_slice * time_scale); - time_accum-=frame_slice; + time_accum -= frame_slice; message_queue->flush(); /* if (AudioServer::get_singleton()) AudioServer::get_singleton()->update(); */ - fixed_process_ticks=MAX(fixed_process_ticks,OS::get_singleton()->get_ticks_usec()-fixed_begin); // keep the largest one for reference - fixed_process_max=MAX(OS::get_singleton()->get_ticks_usec()-fixed_begin,fixed_process_max); + fixed_process_ticks = MAX(fixed_process_ticks, OS::get_singleton()->get_ticks_usec() - fixed_begin); // keep the largest one for reference + fixed_process_max = MAX(OS::get_singleton()->get_ticks_usec() - fixed_begin, fixed_process_max); iters++; Engine::get_singleton()->_fixed_frames++; } - Engine::get_singleton()->_in_fixed=false; + Engine::get_singleton()->_in_fixed = false; uint64_t idle_begin = OS::get_singleton()->get_ticks_usec(); - OS::get_singleton()->get_main_loop()->idle( step*time_scale ); + OS::get_singleton()->get_main_loop()->idle(step * time_scale); message_queue->flush(); - VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames. if (OS::get_singleton()->can_draw()) { @@ -1653,41 +1586,39 @@ bool Main::iteration() { if (AudioServer::get_singleton()) AudioServer::get_singleton()->update(); - idle_process_ticks=OS::get_singleton()->get_ticks_usec()-idle_begin; - idle_process_max=MAX(idle_process_ticks,idle_process_max); + idle_process_ticks = OS::get_singleton()->get_ticks_usec() - idle_begin; + idle_process_max = MAX(idle_process_ticks, idle_process_max); uint64_t frame_time = OS::get_singleton()->get_ticks_usec() - ticks; - for(int i=0;i<ScriptServer::get_language_count();i++) { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { ScriptServer::get_language(i)->frame(); } if (script_debugger) { if (script_debugger->is_profiling()) { - script_debugger->profiling_set_frame_times(USEC_TO_SEC(frame_time),USEC_TO_SEC(idle_process_ticks),USEC_TO_SEC(fixed_process_ticks),frame_slice); + script_debugger->profiling_set_frame_times(USEC_TO_SEC(frame_time), USEC_TO_SEC(idle_process_ticks), USEC_TO_SEC(fixed_process_ticks), frame_slice); } script_debugger->idle_poll(); } - //x11_delay_usec(10000); frames++; Engine::get_singleton()->_idle_frames++; - if (frame>1000000) { + if (frame > 1000000) { if (GLOBAL_DEF("debug/stdout/print_fps", OS::get_singleton()->is_stdout_verbose())) { - print_line("FPS: "+itos(frames)); + print_line("FPS: " + itos(frames)); }; - Engine::get_singleton()->_fps=frames; + Engine::get_singleton()->_fps = frames; performance->set_process_time(USEC_TO_SEC(idle_process_max)); performance->set_fixed_process_time(USEC_TO_SEC(fixed_process_max)); - idle_process_max=0; - fixed_process_max=0; + idle_process_max = 0; + fixed_process_max = 0; - - frame%=1000000; - frames=0; + frame %= 1000000; + frames = 0; } if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw()) @@ -1695,17 +1626,17 @@ bool Main::iteration() { else { uint32_t frame_delay = Engine::get_singleton()->get_frame_delay(); if (frame_delay) - OS::get_singleton()->delay_usec( Engine::get_singleton()->get_frame_delay()*1000 ); + OS::get_singleton()->delay_usec(Engine::get_singleton()->get_frame_delay() * 1000); } int target_fps = Engine::get_singleton()->get_target_fps(); - if (target_fps>0) { - uint64_t time_step = 1000000L/target_fps; + if (target_fps > 0) { + uint64_t time_step = 1000000L / target_fps; target_ticks += time_step; uint64_t current_ticks = OS::get_singleton()->get_ticks_usec(); - if (current_ticks<target_ticks) OS::get_singleton()->delay_usec(target_ticks-current_ticks); + if (current_ticks < target_ticks) OS::get_singleton()->delay_usec(target_ticks - current_ticks); current_ticks = OS::get_singleton()->get_ticks_usec(); - target_ticks = MIN(MAX(target_ticks,current_ticks-time_step),current_ticks+time_step); + target_ticks = MIN(MAX(target_ticks, current_ticks - time_step), current_ticks + time_step); } return exit; @@ -1716,7 +1647,6 @@ void Main::force_redraw() { force_redraw_requested = true; }; - void Main::cleanup() { ERR_FAIL_COND(!_start_success); @@ -1732,14 +1662,13 @@ void Main::cleanup() { OS::get_singleton()->delete_main_loop(); OS::get_singleton()->_cmdline.clear(); - OS::get_singleton()->_execpath=""; - OS::get_singleton()->_local_clipboard=""; + OS::get_singleton()->_execpath = ""; + OS::get_singleton()->_local_clipboard = ""; if (audio_server) { memdelete(audio_server); } - #ifdef TOOLS_ENABLED EditorNode::unregister_editor_types(); #endif @@ -1751,7 +1680,6 @@ void Main::cleanup() { OS::get_singleton()->finalize(); - if (packed_data) memdelete(packed_data); if (file_access_network_client) @@ -1761,16 +1689,13 @@ void Main::cleanup() { if (input_map) memdelete(input_map); if (translation_server) - memdelete( translation_server ); + memdelete(translation_server); if (globals) memdelete(globals); if (engine) memdelete(engine); - - - - memdelete( message_queue ); + memdelete(message_queue); unregister_core_driver_types(); unregister_core_types(); @@ -1778,6 +1703,4 @@ void Main::cleanup() { //PerformanceMetrics::finish(); OS::get_singleton()->clear_last_error(); OS::get_singleton()->finalize_core(); - - } |
