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authorgeequlim2017-11-22 21:50:54 +0800
committergeequlim2017-11-22 21:53:01 +0800
commit2f5defab0e90312a916642a5c90fda9464c5eb04 (patch)
tree0d22e0686c6427d5700711fa54e4bdfd674d95ce /editor/script_editor_debugger.h
parent9638c9cb5d5b43a19df390fa0bf6e996e84903bc (diff)
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Add editor setting to allow keep show local scene tree while debugger start.
Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval.
Diffstat (limited to '')
-rw-r--r--editor/script_editor_debugger.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h
index dc851dd57..82dcba469 100644
--- a/editor/script_editor_debugger.h
+++ b/editor/script_editor_debugger.h
@@ -75,6 +75,7 @@ class ScriptEditorDebugger : public Control {
bool updating_scene_tree;
float inspect_scene_tree_timeout;
float inspect_edited_object_timeout;
+ bool auto_switch_remote_scene_tree;
ObjectID inspected_object_id;
ScriptEditorDebuggerVariables *variables;
Map<ObjectID, ScriptEditorDebuggerInspectedObject *> remote_objects;